Wine fans have a reason to smile today. Wine 11.0 is finally here, and it is a big deal for anyone running Windows software on Linux. After a full year of work, more than six thousand code changes, and hundreds of bug fixes, Wine is moving forward in a way that feels like a turning point. This release tightens up major subsystems, improves performance, expands hardware support, and carries a big win for compatibility. If you have been waiting for Wine to feel smoother and a little less fussy, 11.0 might be the moment you jump back in.

  • e8d79@discuss.tchncs.de
    link
    fedilink
    arrow-up
    88
    ·
    9 days ago

    Still one of my favourite WTF moments for Windows.
    Whats in the System32 folder? 64 bit dlls. Whats in SysWOW64? 32 bit dlls.

    Yes I know that WOW64 stands for WindowsOnWindows64 but its still hilariously misleading.

    • Heavybell@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 days ago

      I have had situations where I’ve explained this multiple times to people while helping them manually install the DXVK Async fork into their wine prefix and they still get it backwards.

  • webghost0101@sopuli.xyz
    link
    fedilink
    arrow-up
    68
    arrow-down
    1
    ·
    9 days ago

    Stahp, my games already perform better on linux with wine then they did on windows at this rate…

    Actually please keep going !!!

  • LoafedBurrito@lemmy.world
    link
    fedilink
    arrow-up
    10
    ·
    7 days ago

    Wine has saved my classic gaming expeirience. I was about to spend hundreds to get my old windows xp computer new hard drives and adapters for the IDE, etc.

    Then i screwed around with wine and installed my first game and it plays better than windows. Linux for life!

  • bw42@lemmy.world
    link
    fedilink
    arrow-up
    9
    ·
    9 days ago

    Already downloaded and built it on Slackware.

    Was able to get Fallout 3 running on it without mods or community patches. Working fairly well, as long as its run windowed fullscreen I can tab out and back without it crashing.

    • Damage@feddit.it
      link
      fedilink
      arrow-up
      4
      ·
      9 days ago

      Fallout 3

      I remember playing Fallout 3 through wine on my Macbook Pro ages ago, it worked ok but crashed often. Well, given the circumstances it was more than good enough.

      • cmnybo@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        8
        ·
        9 days ago

        It crashed a lot when I played it on windows too. I tried playing it a couple of times, but always gave up partway through because it kept crashing. There are some mods that are supposed to help with stability, I should try it again and see if they fix it.

        • criss_cross@lemmy.world
          link
          fedilink
          arrow-up
          4
          ·
          9 days ago

          I remember on launch it was a fucking miracle if the PC version could get past the intro screen. The fact that it’s remotely stable now is a bloody miracle.

  • Freakazoid@lemmy.ml
    link
    fedilink
    arrow-up
    7
    arrow-down
    1
    ·
    9 days ago

    Anyone knows if vsts work in this version?

    My wine is currently being helt at version 9.21 due to some bugs in newer versions.

    • Malix@sopuli.xyz
      link
      fedilink
      arrow-up
      4
      ·
      edit-2
      8 days ago

      While I don’t specifically know about version 11 (EDIT: now I do!), but I’ve been running windows daw + vst’s on wine 9-10.?? for ages. Using Renoise + bunch of different vst’s (mix of vst2 and vst3), all of them seem to work just fine. I did have to install dxvk to the wineprefix to get the ui of some plugins to work, but they do work fine(ish) with it.

      Now, the thing I have NOT tested is ilok drm. So far I’ve managed to do with plugins which don’t use it.

      I see wine 11 is already in my distro’s testing repos. Aggressive waiting starts.

      edit: for clarification, preset dropdown menu’s from one specific plugin vendor (solemntones) vst’s needs to be click/dragged the right way, otherwise they seem to not work. Bit annoying, but otherwise my plugins work.

      edit: seems to work just as well on wine 11. But sample size = me & my vst/vsti’s.

    • nibbler@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      11
      ·
      9 days ago

      really? my games just work. 3 years ago i still had to invest time into debugging/tweaking, just last month i installed 3 random games from my steam library and they all just worked out of the box.

        • Grass@sh.itjust.works
          link
          fedilink
          arrow-up
          7
          ·
          9 days ago

          I thought at first you were a time traveller from 2009 or something but I totally forgot wine runs on mac

        • nibbler@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          2
          ·
          9 days ago

          I admit I bought AMD graphics and use a distribution that is said to be good for gaming (cachyos) to save me some trouble. and I did not test on very recent titles (I dont own/play those)