ᜐ᜔ᜉᜍ᜔ᜆᜈ᜔ ᜇ᜔ᜌᜓ︀-193@lemmygrad.mlBanned to Late Stage Capitalism@lemmygrad.ml · 2 years agoA comparison of Halo 5 and Infinite's monetizationlemmygrad.mlimagemessage-square3linkfedilinkarrow-up118arrow-down10
arrow-up118arrow-down1imageA comparison of Halo 5 and Infinite's monetizationlemmygrad.mlᜐ᜔ᜉᜍ᜔ᜆᜈ᜔ ᜇ᜔ᜌᜓ︀-193@lemmygrad.mlBanned to Late Stage Capitalism@lemmygrad.ml · 2 years agomessage-square3linkfedilink
minus-square小莱卡@lemmygrad.mllinkfedilinkEnglisharrow-up8·2 years agoI remember halo 3 and reach having a lot of customization and every single helmet had to be earned through playing. Good times.
minus-squareLarge Cane Toad@lemmygrad.mllinkfedilinkEnglisharrow-up2·2 years agoWhen I played the Final Fantasy X remaster some time ago it honestly felt strange to play a “complete” out of the box game again. I got reminded of how it felt to actually organically discover secrets and challenge content.
minus-squareᜐ᜔ᜉᜍ᜔ᜆᜈ᜔ ᜇ᜔ᜌᜓ︀-193@lemmygrad.mlBannedOPlinkfedilinkarrow-up1·2 years agoAnd thankfully the MCC has that progression PLUS mod support.
I remember halo 3 and reach having a lot of customization and every single helmet had to be earned through playing. Good times.
When I played the Final Fantasy X remaster some time ago it honestly felt strange to play a “complete” out of the box game again. I got reminded of how it felt to actually organically discover secrets and challenge content.
And thankfully the MCC has that progression PLUS mod support.