• 8 Posts
  • 34 Comments
Joined 2 years ago
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Cake day: July 1st, 2023

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  • Form me personally, I’d have to say my automated espresso machine. For context; I was buying 1-2 coffees from a shop per day (let’s say 10/week on average).

    Cost me $700 on a sale. Grinds & presses the beans by itself, then pushes boiling water through to give me espresso shots. It paid for itself in 6 months of ownership by weening me off the local shops, and it’s lasted for over 6 years so far.

    Instead of ~$4.50 per coffee, it’s like $24 for a bulk bag of beans at Costco that lasts me 3 weeks, and a carton of half-and-half that lasts me like a month. That’s like $180/mo → $35/mo





  • True, but what I’m saying is that there are losses in livable square footage represented in the apartment. A home’s SqFt excludes the garage, so a 1500 SqFt home is actually 1740 SqFt with a 1-car garage. I.e. a 1-car garage only takes up 14% of the area underneath a roof of a 1500 Livable-SqFt house. Yet, the represented apartment has lost 42%.

    That implies that if the the houses in the picture are 1500 livable square feet, then the apartments are 1009 livable square feet; a ⅓ loss in livable area.

    Apartment Complex = 58 Homes' worth of area including garage (1,740 × 58 = 100,920 SqFt)
    100,920 / 100 apartments = 1,009 SqFt per apartment
    



  • One thing I can say so far after a few hours is that their advertising department and Inon Zur did a masterful job capturing a whimsical aesthetic that nostalgically reminds me of some educational TV space shows like Cosmos.

    Now that I’m playing the game, it feels significantly more clunky than that, and I haven’t gotten as immersed into that aesthetic as I had hoped. Really just FEELS like Fallout in space so far, which is a bit disappointing.

    There’s also significantly more load screens than I had hoped. I’ve been spoiled by No Man’s Sky, thought we’d be getting some seamless transitions to planets and cities. Seems bizarre that we just fast travel through the starmap.


  • The reduction in save file size is appreciated, but unfortunately it appears to be rather minimal. Just tested it on a couple of saves - after loading an existing file and immediately savings, looks like it went down from

    • End of Act 2 = 12.1MiB → 11.3MiB
    • Middle of Act 3 = 30.8MiB → 29.8MiB

    So, only a 1MiB reduction it seems… So, still need to manage like 15 GiB of save files, lol