• @DharkStare@lemmy.world
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    862 years ago

    I’m really bad with this in games. I even hoarded iron back when I still played Minecraft simply because it was a resource I couldn’t infinitely produce.

    Cobblestone generator = use only cobblestone tools

      • BassaForte
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        442 years ago

        Minecraft existed for a long time before iron golems were added

        • @Ryumast3r@lemm.ee
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          2 years ago

          SMH damn kids don’t even know about the before times when leaves didn’t despawn on their own and minecraft cost less than $10

          • @XEAL@lemm.ee
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            152 years ago

            I’m a proud 10€ alpha version buyer. There was no hunger bar nack then and mushroom stew was the shit.

            It’s a shame Notch completely detached from his creation, tho.

          • @2Blave@sh.itjust.works
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            42 years ago

            My kids and I have played for a decade plus on MC with an initial investment of exactly $10.

            We do buy coins about once a year to support the game and its updates.

    • @epyon22@sh.itjust.works
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      82 years ago

      Lol I still do this cobblestone tools are free iron just doesn’t feel consistent enough. Though I am trying a new mining strategy we will see if that improves it.

      • @neanderthal@lemmy.world
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        82 years ago

        Get a tool smith and buy tools. Emeralds are super easy to get in bulk with master fisherman and fletchers. Selling sweet berries to butchers is another great source.

        • dditty
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          32 years ago

          Or sell iron from an iron farm or melons and pumpkins from one of those farms. Trade with librarians for mending books, never break a netherite item again!

      • @ElegantBiscuit@lemm.ee
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        32 years ago

        I don’t want to tell you how to play your game, but I will say that diamond is well worth the effort, even if you don’t want to get it the easy way with villagers. The amount of time you will save using diamond will more than make up for the time spent mining, and make you resent all the time you’ve wasted using stone. Just dig a tunnel down to y -59 and strip mine, you never need to see a mob or get lost in a cave if you don’t want to. A normal level 30 enchant with efficiency 4 and unbreaking 3 will last a very long time, and can be repaired infinitely if you get mending on it.

        I would compare it to something like drinking instant coffee all the time and finally tasting a properly brewed, high quality coffee. Or only buying cheap shoes all the time and then investing in a proper pair of very comfortable and well made ones. Or playing video games on a 5 year old hand me down Mac then upgrading to a decent gaming pc.

  • papalonian
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    352 years ago

    So I decided while playing Fallout 4 (around the time it came out) that I was going to try to break this habit, because it meant I never got to use any of the cool shit.

    I made this decision while retaking the castle, fighting the queen crab thing. I used all the mini nukes I had on it.

    Those who have played the game knows what happens next… after killing the queen, the king emerges. Way bigger, way harder to kill.

    I’ve been a hardcore no exceptions hoarder ever since

  • @sneezymrmilo@lemmy.world
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    322 years ago

    Lol this was me just the other day in Baldur’s Gate 3. I got an ability on my Cleric that I could only use ONCE in an entire playthrough. “Yeah I’m going to save this for the final encounter”. Ended up forgetting about it and not using it at all at the end of the game haha.

      • @sneezymrmilo@lemmy.world
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        102 years ago

        It’s actually a really cool ability. It’s extremely powerful and can turn the tide of a difficult fight in an instant if used correctly. I just have a habit of always telling myself to save powerful abilities and items until I forget about them and beat the game without ever using them. If you are interested, the spell is called “Divine Intervention” from Baldur’s gate 3 and D&D 5e.

    • @Ravaja@lemmy.world
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      112 years ago

      I used it during a particularly difficult encounter only to learn that those enemies reflected Holy damage -_- instantly killed that character

      • @sneezymrmilo@lemmy.world
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        22 years ago

        I know exactly what encounter you are referring to and almost made the exact same mistake. Thankfully I read the enemy buffs before I used it lol.

  • Chariotwheel
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    252 years ago

    Heck, forget rare items, I even hoard stuff thst isn’t rare. The only thing I use most of the time are things that cure ailments, healkng stuff and revive pots when needed.

    But I also have the tendency to overlvel so I don’t need much else. Why use strategy when raw firepower does the job?

  • dmoonfire
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    242 years ago

    Final boss fights are for experimentation. “Well, I don’t think I’ll need these five thousand items, what does this do?”

  • @Floey@lemm.ee
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    212 years ago

    This is why I like roguelike mechanics. Permadeath encourages me not to hoard and the hunger clock encourages me not to grind.

  • BudgieMania
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    202 years ago

    Anybody who’s ever played a classic Resident Evil-style game knows the feeling of getting to the final monster with all the hoarded ammo for your ultimate weapon (magnum/hunting rifle/flare gun/whatever)… Only for the monster to die in like at most a single-stack of shots because it turns out that the “ultimate lifeform” is weaker than a moderately sized car -_-

    • @poppy@lemm.ee
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      82 years ago

      If I remember correctly (it’s been 10 years), the final boss in Bioshock I still had a rocket launcher (? Or something similar) I had hoarded for a good while. If I recall, it was only two shots before he was dead. He didn’t even finish his during-fight monologue. I’m very, very bad at video games and was very confused as to why the fighting had stopped.

    • Queen HawlSera
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      2 years ago

      Well the game Devs figured you were going to blow through your ammo because only a crazy person with an anxiety disorder would think to learn how to actually use the knife and order to avoid using the handgun until half the zombies in the Mansion were already dead.

      Related: I am a crazy person with an anxiety disorder

      Admittedly this is really only a problem for me in the first game, as every other game in the series, including zero, gives you more ammo than you need.

      That said the first time I played the remake of Resident Evil 2, I figured that since I played the original so many times I could just go straight to hardcore. But I found that the game having limits on how much you could use the knives really fucked me in the end, as I wound up having to start over on normal, because I got my first ever Resident Evil resource based soft lock. As I did not have enough ammunition to kill the first form of Birkin.

  • @ChickenZenphyre@lemmy.world
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    192 years ago

    Completed Resident Evil 2 back in 1998 with stacks and stacks of explosive, flame and acid round. Regretted saving all those ammo just for them to be gone forever, I could have had more fun with flying or flaming zombies dying all around me. Fast forward to current day, nothing has changed. I’m still a hoarding idiot.

  • @jcs@lemmy.world
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    182 years ago

    I can’t say that I’ve ever used a single Megalixir in several Final Fantasy games due to them being limited in supply.

  • @Underwaterbob@lemm.ee
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    172 years ago

    It took me close to 100 hours of Elden Ring to find out that the single, one-time-use buff item I got for someone hugging me very early game was reducing my max HP just by being in my inventory. I thought that was a neat way to incentivize using said item. If I had known it was doing that without having to have a Wiki tell me anyway. Screw you too Elden Ring!

  • @TwoBeeSan@lemmy.world
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    132 years ago

    Normally am this way too. Underrail is so difficult at times it makes you use your resources. On a first or second playthrough I routinely used limited consumables and it felt like I was just barely making it.

    This subsides a bit once you know the game. But even once resources become more available an emp grenade/ adrenaline shot will turn the tide of fights.

    • @redhorsejacket@lemmy.world
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      42 years ago

      Big ups for Underrail. I’m about 10 hours into my first playthrough and having a blast. I’m concerned I’m going to hit a wall at some point because I didn’t really come into the game with a build in mind, so I’m pretty far from optimized. This far though, I’ve managed to scrape by on luck and buffs, but like you said, it keeps you on the edge.

  • Queen HawlSera
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    2 years ago

    This is actually why I’m so simultaneously good and bad at Resident Evil. Because I am too scared to waste a single bullet, so much so that I taught myself how to use the knife. Becoming convinced that killing every enemy with guns that blocks an important hallway is not feasible.

    Even though I’ve seen Let’s Plays where that is absolutely the case and there are no ammo shortages, about a million times.

    I’m good because I can actually get a good ways through the game while doing this, I suck, because I will spend most of the game in caution because I did this. And we’ll waste a lot of time as I will need to leave a room and reenter if the zombie gets too close without falling

  • @Wumbologist@lemmy.world
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    122 years ago

    I beat Dark Souls 3 this week and I hoarded embers the whole way. I had a stack of 60 by the time I got to Midir and Gael. I did finally crack into them when I realized that they were the only 2 bosses I had left. So, baby steps I guess

  • JokeDeity
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    122 years ago

    Me after finishing every RPG I’ve ever played ever: "Well I guess I could have used all those really powerful items I’ve been saving the entire game in that last fight if I had known it was the last fight… " If you tell me an item is super powerful and in extremely limited quantity, I will essentially never use it before the game is over out of fear of needing it later.