• TheEntity
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    191 year ago

    Looks like a boring update but being boring is kinda the thing I appreciate in GNOME. It’s all about expectations.

  • @Guenther_Amanita@feddit.de
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    191 year ago

    While most changes (file manager improvements, etc.) are cool to have and are just improvements to the overall experience, what’s up with the “fractional scaling and Mutter improvements”?

    Why does nobody explain them more? At least for me, fractional scaling is the first thing that comes to my mind when thinking about what Gnome needs the most.
    And performance improvements are also good to hear, but in which aspect? Triple dynamic buffering?

    Does anyone have further information?

    • @TheGrandNagus@lemmy.world
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      121 year ago
      This release changes the ngl renderer to be the default renderer.
      
      The intent of this change is to get wider testing and verify that
      the new renderers are production-ready. If significant problems
      show up, we will revert this change for 4.14.
      
      You can still override the renderer choice using the GSK_RENDERER
      environment variable.
      
      Since ngl can handle fractional scaling much better than the old gl
      renderer, we allow fractional scaling by default with gl now. If you
      are using the old gl renderer (e.g. because your system is limited to
      GLES2), you can disable fractional scaling by setting the GDK_DEBUG
      environment variable to include the gl-no-fractional key.
      
      

      This is what I’ve found here

      This submitted article is far from a comprehensive changelog, and kinda glosses over some stuff, as you say.

      • @Guenther_Amanita@feddit.de
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        21 year ago

        Yeah, but it sucks. Most XWayland-apps are blurry. So, I have the choice between not being able to read something because of my screen resolution at 100% scale, or activating fractional scaling and having half of my apps blurry.

        There was the talk about font scaling a while ago, where UI elements also scale with the font size. Has something happened there?

    • Deceptichum
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      -61 year ago

      Yeah but new wallpaper! Between this and Plasma 6 I’m having a hard time choosing based on all these new wallpapers.

  • million
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    151 year ago

    Man I really want to see that VRR patch merged in, even if it still takes a flag to turn on.

    With KDE having VRR and now HDR it feels like the choice you have to make if you are gaming on Linux. I prefer Gnome generally so I would like to see them catch up.

    • @warmaster@lemmy.world
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      61 year ago

      I switched to KDE because of this. I miss GNOME dearly. I despise KDE’s design choices. But right now, it’s better for gaming.

      • Kilgore Trout
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        01 year ago

        Differently from GNOME, you can actively participate in KDE’s design choices. Usually they are made by a small bunch of people who are open to feedback.

  • Dariusmiles2123
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    131 year ago

    I love Gnome as it looks nice and is so efficient once you know how to use it (using different workspaces)

    I’ll soon install a KDE distribution in Gnome Boxes just to try it and see what it’s about.

    • Bonehead
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      41 year ago

      That’s a Priority 4 Severity 4 ticket. I wouldn’t bet on it being completed until sometime during the next epoch.

    • @Sina@beehaw.org
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      21 year ago

      KDE devs have taken steps to make more Gnome-like software. A new generation of Gnome devs in the distant future could go full circle ^