Another good lesson about why we should trust only FOSS ecosystems

  • @Godort@lemm.ee
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    471 year ago

    They’re mostly banking on the cost of change being higher than the inconvenience of staying.

    • rastilin
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      211 year ago

      They probably are, but it’s not really about cost, it’s about fear. I fear that while it costs $x to switch to Unreal Enigne now, it’ll cost $x+10 after a few weeks when they do their next decision, and $x+20 a month or so after that.

      • @kautau@lemmy.world
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        21 year ago

        Also I think there’s a vast majority of crap in app purchase games that will happily pay money to unity as they run their gacha systems. Real, honest developers care about stuff like this, but international game farms (the kind that always seem to be sponsoring YouTubers and streamers) are just running calculations on what it will cost them to keep using Unity.

        And now that unity has backed down on pricing those devs are still raking in money, so they, as potentially unity’s biggest customers, and unity themselves, don’t care what more indie devs think as they push forward higher growth targets.

    • @SilverCode@lemm.ee
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      91 year ago

      Which signals to investors that there is little to no expected growth. If you aren’t attracting new customers to grow your user base, then you only have the option to milk your existing customers to increase revenue.

      That may work short term, but long term it signals a death knell for the company, since as the old customers retire or the studios close down, the new crop of game developers would have been trained on or adopted a different engine so aren’t going to switch to Unity. Eventually they just run out of customers.

      • @detalferous@lemm.ee
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        61 year ago

        Especially in a competitive market where compelling alternatives exist.

        Especially in tech.

        And especially in software.

      • @CosmicTurtle@lemmy.world
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        41 year ago

        That may work short term

        That’s all that matters. The next quarter’s growth is more important than the year-end P/L sheets.

    • @the16bitgamer@lemmy.world
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      21 year ago

      I moonlight as a small app developer. This is absolutely correct. I have a handful of legacy apps which uses Unity, and makes so little that moving them would cost more.

      That said, if/when I do another project, it won’t be in Unity.