• ieightpi@lemmy.world
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    1 month ago

    The first was so awesome with a game world being a claustrophobic labyrinth, female lead who shoots a gun and has unlockable abilities.

    As someone who loved the original because it was essentially a third person metroid, will I like this one?

  • gusgalarnyk@lemmy.world
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    1 month ago

    I loved control and Alan wake 1 (although that was years ago and I don’t think the gameplay holds up anymore).

    I’m hesitant to pick this up because I can’t imagine it maintaining the same atmosphere as control being this big third person action adventure. I imagine the cut scenes still being good but while playing it you don’t get the same SCP vibe as Control. If anyone has comments on this I’d love to be persuaded, as of right now it’s a wait until deep sale for me which I wouldn’t have believed about a Control sequel.

    • dimjim@sh.itjust.works
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      1 month ago

      I’ve only played a few hours so far, but I can say that what I’ve played so far was fun as fuck lol. It’s a different play-style than the first, with this one focused on melee, but the combat is pretty fun. The atmosphere is still very weird in the best way Control started, but it is slightly less SCP like (I haven’t seen the huge amounts of reports of strange objects and such) but I’m only a few hours in so idk how the rest of the game looks.

    • GunValkyrie@lemmy.world
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      1 month ago

      Huge fan of their games. But I do agree that the vibes aren’t the same as the first.

      Control 1 is like the first 2 seasons of Fringe or Twin Peaks. But Control Resonant is like the last season of Fringe. Take all the weirdness and weaponize it to make an action adventure.

      It’s a lot of fun regardless.

    • janewaydidnothingwrong@lemmy.world
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      1 month ago

      It has definitely traded some amount of atmosphere and story for gameplay elements, but imo that is a nice progression for remedy as the balance was bit off for the previous games. So far I think it is fantastic! The cityscapes are stunningly cool and mindbending. I have easily spent three of my 24 gameplay hours just reading documents in-game. It has all the same fun elements of control but with a nicely balanced and engaging hack’n’slash system. Not too combo heavy but lets you string together abilities and basic weapon combos for a ton of fun smashing. Definitely recommend.

    • BowtiesAreCool@lemmy.world
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      1 month ago

      Melee focused souls-like, set around a secret government organisation that catalogues and controls paranatural objects, people, and events.

      • prole@lemmy.blahaj.zone
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        1 month ago

        souls like

        Eh I’m not sure about that, though I’ve only played a couple of hours so far.

        Shares more DNA with something from Platinum imo. This is not meant to be a judgement on the quality of the game as I generally love Platinum’s games.

        Edit: maybe a better comparison would be the modern Ninja Gaiden games (though not as difficult. Not yet at least)

        • dvlsg@lemmy.world
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          1 month ago

          It’s definitely not a soulslike. There’s no stamina, you don’t have to commit to attacks (can interrupt them mid swing by dodging). There’s double jumps, dashes, no estus, no bonfires.

  • Omega_Jimes@lemmy.ca
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    1 month ago

    I really need to beat control. I’ve started it so many times but something always happens in my life so i leave it. Playing Control is pretty much guaranteeing someone is going to die.