DLSS 5 isn’t for gamers. It’s for shareholders.
Listen, DLSS is here now and if you don’t play games at 20 FPS you are just going to be left behind… or something like that.
TBH, I think it’s for people wanting to create media.
Those screenshots could easily be a movie or TV show. Get rid of actual creative people. AI could create an OK (at best) video and run it through DLSS5 to look real, package it, sell it to the streamers.
Yet another way to fuck actual people over.
This is the same problem real-time ray-tracing had. The difference is that there’s a case to be made for (theoretically) easier-to-implement, physically accurate lighting.
The slop filter can sometimes look good in promotional stills, which, I guess, is appealing to marketers who want a legally safe way to misrepresent the product they’re selling?
I hate AI as much as the next guy, but it’s normal for new graphics tech to be too intensive for the current generation. And it’s not just ray-tracing and up-scaling, I remember when Vsync was out of reach for normal gamers.
The point of dlss is to increase fps not ai slop filter and slash fps in half, if they wanted ai slop filter they can make it as rtx filter feature not dlss feature
My man, real-time computer graphics have regressed over the past few years. Just ask all of the TAA smear and noise artifacts for AO and hair.
I hate AI as much as the next guy, but it’s normal for new graphics tech to be too intensive for the current generation
Hahahahahahahahahahhahahahahahahahahahahahahahaha
Oh wait you’re serious.
You claim you’ve been gaming since the original Doom but this is not something anyone who gamed before the Xbox 360 would think was a joke. It was a regular experience that the most graphically impressive games would target future hardware, people used to look forward to the next big graphical showcase of a game.
You know that has been awhile and things change.
We’ve been regularly going through it again with raytracing. Games that the RTX 2000 and even 3000 series have aged well with 5000 hardware.
Because Crysis ran out of the box on min spec hardware of the era and no meme ever came out of a system being able to run the game.
It came out 19 years ago. Guy is probably too young to know of a time when hitting 30 fps with most options turned down was considered a win.
Bitch I’m older than Doom.
I’m from the era where games companies had to fit a game onto a physical disc, and they would give out multiple entire map packs with magazines for free.
Back when developers actually made games instead of relying on AI slop filters or ray tracing to do their job for them.
Or just pumping out the same game year after year with a new number after the title.
See I didn’t feel old the first time, but saying older than doom like it’s a record now makes me feel like grandpa Simpson.
Older than Doom
I, too, am barely older than Doom, but this chud is huffing nastolgia. New tech is at the edge, practically by definition.
That said, I’m not really sure what DLSS 5 is supposed to do beyond a vague “it makes games look better!” Kinda annoying for a performance hit when it’s not even clear what the goal is.
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Why would you ever use this tech for a game like NBA? Most of the time you’re playing from a top down perspective and you can barely see any details besides the player jerseys and the ball. You can see their faces when you get an action cam after a score or some shit like that but is it worth it making the game basically unplayable for that?
Like I could see this tech being great for games where character faces being realistic would matter, a game like LA Noir, or Detroit Become Human would benefit a lot. Not fucking NBA.
Also, the characters in the game are actual NBA players rather than fictional characters, so there’s a very easy reference point for whether DLSS 5 makes a character look more realistic.
And oh I dunno maybe the developers could just use better base models??? For the perf hit they could be pushing way more polygons and higher res textures at a fraction of the perf loss
Using DLSS 5 takes a special level of stupidity. But using it in something like NBA 2K27… Wow… Humanity really is screwed.
So yeah I started playing BodyCam lately and well I think that it has good enough graphics. I can’t imagine a need for dlss 5 for it.
People talking about dlss 5 whatnot and I’m over there playing wow classic and Minecraft 1.7.10 like what’s the point ?
It’s funny how much tech 2k adds to make the players look as real as possible, and it still doesn’t look photo real. You can immediately tell it is not real
Thought i saw a post this week or last from a nvidia insider whon said dlss5 is not for the consumer its for the developers so they pump out horribly optimized game code.
It does suck that the art of optimization has been largely lost. I dream of the performance we could have if developers took it seriously.





