They just stuck a stick in their own bicycle wheel spokes and are blaming others when they crash.
CEO states: “I held the pistol, but for some reason I aimed it directly at my foot.”
Fuck Ubisoft management and shareholders. I hope all the passionate devs leave and find jobs elsewhere.
I’m starting to think execs in general have no grasp on reality.
Maybe surrounding yourself with bootlickers just isn’t so smart?
No they’re fully aware - there just aren’t any negative consequences.
The shareholders love it, until they don’t. Then these people get golden parachutes contracted from day 1.
Seems like you never spoke to those people
If you like
They never have. What they have is ambition and a willingness to force others to make their wealth for them. Just push the peasants harder to get more gold.
True but in Ubisoft’s case, it really just seems like the market did a full 180° on the whole AAA open world, feature-heavy games. I don’t feel very sorry for the execs but it isn’t like the quality of the games themselves nosedived. They just couldn’t innovate.
The quality definitely did nosedive in every Ubisoft series. It’s been that way for years now. Nothing they’ve been putting out the last decade has met the standard of quality set by their competition. Ubisoft has been digging their own grave through sheer incompetence alone since 2016.
it isn’t like the quality of the games themselves nosedived
I would argue it has. the early games were very story-driven and well written. the latest few, if they’ve continued the trend from Odyssey, which is the last one I played, are bloated, repetitive, boring, the writing is terrible, and the story is almost impossible to follow because you can play for several hours between consecutive plot points, and sometimes have to because of level-gating
People that say this haven’t played the older games and the new games. Ubisoft makes consistently good games. They’re all fairly derivative of each other and have a lot of feature and mechanic crossover, but the writing and game design is, on the whole, quite good. They suck for selling “cosnetics” that have unique features or abilities that youv cannot otherwise get in the game. And Valhalla and Odyssey were padded with content to encourage buying the boosters, and upgrading your ship took entirely too many resources. But if you’re getting level gated then you’re just plain not engaging with the content because the issue is overleveling, not underleveling. If you’re trying to sprint through the main story, I’m sorry but you’re playing the game wrong. But the new games have far less jank than the old ones. The stealth is different but works more or less the same. I think people have very rose tinted glasses when it comes to assassin’s creed. The old games are barely playable, you’re constantly jumping to your death because of the shitty controls, desynchronizing for getting caught during the shitty eavesdrop and stalk sections. Like the only thing they did better was social stealth which Valhalla had. If you don’t like health bars and upgrade paths that’s fine but the new AC games are legitimately just better games. And this discounts Prince of Persia, Frontiers of Pandora and star wars outlaws which were all recent fantastic games. Fuckin Rayman. Ubisoft makes good games they just have shitty business practices and treat their customers poorly. But they make good games.
I will just leave this article from 5 days ago here:
Ubisoft Barcelona Celebrates Successful Assassin’s Creed Black Flag Resynced Launch With Layoffs
Despite Assassin’s Creed Black Flag Resynced being considered a successful launch by Ubisoft, 51 employees at Ubisoft Barcelona, many of whom worked on the game, will be celebrating its launch by seeking new employment.
Announced on June 10, 51 employees at Ubisoft Barcelona face layoffs, with those who spoke to Insider Gaming saying the layoffs felt premeditated and were going to happen no matter how successful Assassin’s Creed Black Flag Resynced was.
See that chicken laying golden eggs? Would it be funny if I butcher it? Lets watch.
How can the onion compete with this?
Ubisoft’s fuck ups formed the indie studio that gave us expedition 33, so keep it up boys.
How long does it take to complete Expedition 33? I don’t have much time as I used to with games but I think I will play it, since I miss playing some good French-made games.
I spent 95 hours over a few months, did all but one super late game boss. I also went back and played the early game again to see if I missed anything early on. There’s a lot of optional content not necessary to the story but adds a bunch of depth. Kinda felt like final fantasy 10 and collecting the ultima weapons to take on end game bosses.
I think you can rush through the game in 15-30 hours and get most of the story. I’m not a completionist in any way but getting most of the dungeons and upgrades and beating some hidden bosses took me about 60 hours. I also didn’t feel the run time at all; The fighting system can be a lot of fun and there is always an interesting dungeon mechanic or twist on an old boss around the corner.
After subtracting 1 from 1 the difference being 0 is a big danger
Lmao Ubisoft is unbelievably fucked. I see full shutdown or sale within 2 years.
Ubisoft still has talent or skill?
well they have a lack of- :)
“We’re all trying to find the guy who did this.” 🌭
I mean sure, but…
What kind of ‘key talents and skills’ are we talking about?
The ability to make the same game, 20 times?
Those ‘talents’ and ‘skills’?
The ability to make the same game 20 times and get people to buy it all 20 times.
Ah, so they’re losing marketing talent.
Meanwhile Koei Tecmo is hiring a lot more people.
Whoever is steeing that ship is doing a bad job
Game studios are like music bands and firing artists is like Linkin Park or Nirvana losing a vocalist














