• Thatuserguy@lemmy.world
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    3 months ago

    Regardless this is a dumb decision. I guarantee they were raking in free cash from the ports. If this is a move to try to move more hardware, they’re sorely mistaken if they think I’m just gonna go buy a PS5 or even the upcoming PS6 over this

    • SpaceNoodle@lemmy.world
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      3 months ago

      It wasn’t free cash, since the ports cost money to make … but they are throwing money away, especially with all the money down the hole on Ghost of Yōtei.

      • Apeman42@lemmy.world
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        3 months ago

        It’s like having a machine where you put a $5 bill in and a $50 bill comes out, but these chucklefucks are going “I dunno, five whole dollars? Seems expensive.”

      • Nibodhika@lemmy.world
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        3 months ago

        There’s no way in hell those games don’t run on PC, you think every dev/artist/designer/etc has their own Playstation devkit for testing things? There was work needed, probably related to PSN and some other optional things that can be turned off for dev builds, but I guarantee you the games were running on PC before anyone even considered porting them.

        • MrFinnbean@lemmy.world
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          3 months ago

          They run on pc sure. On the spesific spects computers they use. They need things like support for different resolution. Work arounds for the controller only features. If you want to make things like mouse control feel good, it needs lot of fiddling. Optimizing for million different hardware possibilities, error handling, launching, settings, key bindings and propably million other things i cant think right now.

          Its not just flicking a switch.

          • Nibodhika@lemmy.world
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            3 months ago

            I’m not saying it’s just flipping a switch, but it’s also not the monster that people make it out to be. Porting a game to a console is usually a lot harder, but the vast majority of things should work on a PC already as they were probably developed and tested on a PC.

    • Pika@sh.itjust.works
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      3 months ago

      I don’t think their intent is to have you go buy a PS5, I think their bigger intent is preventing it on Xbox hardware.

      I think Xbox’s claims that all PC games will be available on the new system is a big reason for them to not allow it on PC, they have been a firm “We don’t want this on Xbox”, and they can’t uphold that with Project Helix’s claims that it runs PC games.

      • hitmyspot@aussie.zone
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        3 months ago

        I imagine that while that maybe was involved in their reasoning, that they are more worried about steam deck. Xbox is circling the drain. Steam deck is gaining steam. Ahem.

        Their model is based on subscription to use online features. That becomes a harder sell when the hardware is also much more expensive. So, they will want to make gamers miss out by not having a PlayStation, similar to past console battles. However, in the past people picked a side and stuck with it. A gen or two ago, many gamers had more than one console or a console and a gaming able PC. I think that’s going to shrink with the cost rises.

        They want people to choose PlayStation as their first choice. I don’t think people will, so it might mean they lose on both, so it’s a gamble. However, they can port to PC at any time, so I expect that’s what they will do.

    • CriticalMiss@lemmy.world
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      3 months ago

      They just aren’t making money from them like they used to. You can’t expect to port a game to PC 2 years after it releases, spend $0 on advertising and then say “mhmm, this pc thing isn’t working out, no one’s buying our games”. Check the Steam charts for their last few ports, they’re resembling a flat line. If they dropped the game on PC day 1 they would’ve made more money on PC sales, which is a terrible precedent for them, as it means that the age of the console has come to an end. Luckily, some of Sony’s biggest partners already realized that:

      https://www.bloomberg.com/news/videos/2023-09-25/capcom-targets-smartphone-gamers