• @northendtrooper@lemmy.ca
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    12710 months ago

    IMO once you delist a game and shut down servers where people cannot play anymore then it should become open source and not protected IP.

  • @Glide@lemmy.ca
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    5910 months ago

    I purchased Rayman Legends on a big Steam sale because it is a great game and I wanted to play it again. I installed it. I hit play. It tried to install the Ubisoft launcher. I uninstalled it and refunded.

    Fuck off, Ubisoft.

  • @ajcolson@lemmy.world
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    5510 months ago

    There’s a great initiative going on right now trying to hold Ubisoft and other game publishers accountable for shitty practices like this by trying to petition governments from a few different nations to create legal protections for people to continue to have access to their games they purchased after the publisher decides to abandon a game. If you live in an EU country especially, you might be able to help sign a petition still: https://www.stopkillinggames.com/

  • @EnderMB@lemmy.world
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    5410 months ago

    My dream is an “internet archive” for all video games, modded to run offline. If the game becomes unavailable for purchase, the archive opens that game and makes it available for all.

    The next step is for this kind of release to become law, and supported by manufacturers.

        • @PM_Your_Nudes_Please@lemmy.world
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          1010 months ago

          +1 for Anna’s Archive. It’s an amazing resource for students too, since they keep research papers and textbooks.

          And before someone gets up in arms about the research papers, the researchers don’t get paid by the journals for publishing with them. In fact, the researchers need to pay the journal to publish, and then the journal turns around and charges people to read it.

          If you ever need to get research for free, you can usually email the researchers directly and they’ll be happy to share it for free; They hate the journals too, (because like I said earlier, they have to pay the journal thousands of dollars,) but feel obligated to use them to publish.

          Even worse, that research and journal publishing was often funded by public funds and research grants. So the journal is paywalling research that taxpayers already paid for, and should be free to access.

          • @MeetInPotatoes@lemmy.ml
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            010 months ago

            And before someone gets up in arms about the research papers, the researchers don’t get paid by the journals for publishing with them. In fact, the researchers need to pay the journal to publish, and then the journal turns around and charges people to read it.

            What you’re describing here is called predatory publishing and is not the norm. It’s the “fake news” of scientific journals. I’m not “up in arms” about the original topic of making info available to the public whatsoever, just wanted to correct this part.

            https://beallslist.net/

            • @uis@lemm.ee
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              10 months ago

              What you’re describing here is called predatory publishing and is not the norm.

              No, predatory publishing “is an exploitative academic publishing business model that involves charging publication fees to authors while only superficially checking articles for quality and legitimacy” without real peer review. For context reviewers aren’t paid by high impact journals either.

      • @uis@lemm.ee
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        210 months ago

        Education? Sounds very communist!

        Translations of big text from left to right: “Our country should be most educated and cultural country”, “Study and work! Work and study!”, “To have more you should produce more, to produce more you should know more”.

    • @uis@lemm.ee
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      110 months ago

      The next step is for this kind of release to become law

      You mean legal deposit?

  • meseek #2982
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    4210 months ago

    It’s sad how consumers have zero rights when it comes to digital content. Companies can retroactively make changes, removing content legitimately bought by consumers with no repercussions. I get “not owning” but for a company to collect money for services provided and not actually provide those services will never not astound me.

  • @jordanlund@lemmy.world
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    2710 months ago

    It’s better than what Bungie did with Destiny 2… just gutted 1/2 the content from the game, including all the story missions and the first several paid expansions.

    They wanted to attract new players with a smaller download size, but the new players come in and go “WTF is going on?”

    • @bassomitron@lemmy.world
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      1310 months ago

      Whoa, wtf? How did I miss that drama, haha holy shit. I definitely remember downloading it a few years ago and being aghast at its absurd size (think it was around 120GB? which nowadays that’s pretty par for the course because fuck optimization). But gutting half your content just to save space… have they not heard of compression? Like what the hell were they thinking haha

      • @jordanlund@lemmy.world
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        1510 months ago

        They didn’t just remove story missions and quests and things, they removed entire PLANETS from the game. It was crazy!

    • @TrousersMcPants@lemmy.world
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      1110 months ago

      That’s the most baffling MMO decision I’ve seen, tbh. WoW has plenty of issues but at least they aren’t just deleting the continent of Northrend to save on install space or anything

      • @jordanlund@lemmy.world
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        1510 months ago

        Bungie’s problem is they don’t really want to make a story based looter shooter, they want a free to play PvP gacha engine.

        • @LordGimp@lemm.ee
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          510 months ago

          I would’ve been fine with that if that’s how they launched it. It wasn’t. I stopped when they sunset a bunch of shit the first time in the first game. I figured the second would be more of the same, but sunsetting entire DLCs is nuts.

  • @SkunkWorkz@lemmy.world
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    10 months ago

    And lots of gamers praise Microsoft for GamePass, because it’s cheap. When Microsoft’s goal with GamePass is the same as Ubisoft’s. Ms would love that you rent your games from them indefinitely. Wouldn’t surprise me that in 10-15 years you can’t buy the games made by Microsoft anymore only rent through GamePass and the subscription fee would be five times higher than now

    • Johanno
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      1310 months ago

      I mean depending on your gaming style it might be cheaper.

      If you play a game for a few hours and then buy the next new shiny 3A game then the game pass is cheaper.

      If you buy one game and then send thousands of hours into it then obviously it is not cheap

    • @Rayspekt@lemmy.world
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      810 months ago

      The single most problematic thing where you should start to notice how bad gamepass can be is when you unsubscribe and decide to buy one of the games you’ve played only to have your savegames in gamepass gulag.

        • @Rayspekt@lemmy.world
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          10 months ago

          It was on PC. See my other reply for the specifics. Very shitty experience and the dealbreaker around game pass since I’ve managed not finish multiple games before they dropped out of the service.

          Edit: Sorry, mixed it up, it was on PC

      • @yamanii@lemmy.world
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        210 months ago

        You are really making a mountain of a mole hill, to get my save from Outer Worlds gamepass to use on steam’s version was as easy as just copy pasting the files in another folder

        • @Rekorse@lemmy.dbzer0.com
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          110 months ago

          They absolutely are not and you are lucky you were able to get your save game out. The majority of games have their config and save files encrypted and are completely unusable as far as any other platform goes.

          There are some exceptions, mainly games that have official mod support tend to have areas you can access but the majority of others won’t.

          • @yamanii@lemmy.world
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            110 months ago

            I really don’t know what to say, I did this both with Outer Worlds and Code Vein. Just went to PCgamingwiki’s entries of the 2 games, saw where the save folders are, and dropped each from the microsoft one to the steam one.

            • @Rekorse@lemmy.dbzer0.com
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              110 months ago

              Well you aren’t going to be able to pick out a trend with only testing two games. Its enough of a problem that I would double check where the save is before starting a game on gamepass.

              The last game I tried to move and failed was snowrunner I believe.

        • @Rayspekt@lemmy.world
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          010 months ago

          I tried to get the save game for yakuza like a dragon and first I had to hack myself into getting permission to access the specific folders ON MY PC. When I managed that I saw that the are in some weird format that supposedly doesn’t transfer to steam for example.

          • @TachyonTele@lemm.ee
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            110 months ago

            I’m confused. You tell me you had to “hack into your own PC” for the files (which makes absolute no sense at all), while telling someone else this was all on Xbox. Lol which is it?

            • @Rayspekt@lemmy.world
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              -110 months ago

              Sorry it got mixed up, it was in PC. It’s the xboxapps folder or something like that, which windows locks down as a system folder.

              • @TachyonTele@lemm.ee
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                10 months ago

                I really hope you’re being sarcastic.

                If you’re not, and you seriously are this unable to (checking notes) move files from one folder to another… You should probably stay on that Xbox you’re now saying you don’t have.

                • @Rekorse@lemmy.dbzer0.com
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                  110 months ago

                  The poster isnt able to explain themselves but Microsoft encrypts most of the game files for their gamepass games which prevents copy pasting the files elsewhere.

                  You can move the files but they are useless for any other version, and I believe you can’t even copy and paste from gamepass to gamepass either, but I can’t say for sure on that.

    • @Piemanding@sh.itjust.works
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      710 months ago

      It’s already becoming low quality crap. The GamePass model doesn’t work well with expensive games since they are going for quantity. Hi Fi Rush’s devs have been taken down along with a couple more studios. I wonder if that will make a difference, though. Gamers want it cheap, companies want max profit. I’m imagining shovelware in 5 years and many games taken off of it.

      • Dogeek
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        410 months ago

        I don’t mind paying full price for a game, as long as I own it in the end and that the game is not ridiculously short.

        Paying 70 euros for a game with less than 7hrs of playtime to get to the end, and artificially padded with collectibles around a open world is a ripoff especially when the game requires licensing servers to be online to play, even for single-player.

  • @zerog_bandit@lemmy.world
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    2310 months ago

    I legit haven’t bought a game anywhere but steam in over a decade. I simply do not trust the motives or responsibility of any other publisher. And at this point, I’m too afraid of them yoinking their game after I’ve paid for it that I’ll likely never change.

      • @Surp@lemmy.world
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        1610 months ago

        We all should be hitting GOG up more often if we want the legit ONLY good competition for steam to not die out one day. They are as good as steam in many ways.

      • @Aurenkin@sh.itjust.works
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        10 months ago

        As soon as GOG has linux support at least 80% as good as steam, I’ll jump right over. I used to always prefer GOG over Steam but I’ve really felt that they don’t care about supporting my platform at all unless that’s changed in recent times so I’m happier giving Valve my cut.

    • @Buddahriffic@lemmy.world
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      110 months ago

      I’ve also been avoiding playing games that involve some third party launcher or login. I’m not perfectly consistent with this and have bought some games before realizing they had this, but even steam games can be subject to a company deciding they don’t want to support their game anymore (which IMO is fair) and just killing the game off entirely, which isn’t fair. I’d like to see a requirement that other steps be taken to keep it going without their active support. Like opening the source and relinquishing all copyrights on that code. If they want to keep parts of it, then pull it out into a library that they continue to maintain.

  • @crusa187@lemmy.ml
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    2110 months ago

    Ubisoft has been trash for a long time now. It’s a shame that they control some good IP, but the company’s too far gone to ever be trustworthy. Save your time and money and just play something else imo.

  • Cyrus Draegur
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    1910 months ago

    They’re sure giving EA a run for their money universally despised revulsion…

  • TurboWafflz
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    1710 months ago

    The really awful part is that there’s not really any regulation that can stop this. If you ban taking away games people bought then they’ll just switch to a subscription which is even worse

    • @whotookkarl@lemmy.world
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      1410 months ago

      If you had reasonable copyright terms like 5 years and a requirement to release code/digital artifacts for library archival once it becomes public commons?

  • hardy
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    10 months ago

    I wish people were THAT passionate about REAL life/world problems/ injustices and make fun of the real people in power, who allow Ubisoft to do such things

    • @paholg@lemm.ee
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      2610 months ago

      But they’re not even that passionate about this. Shitty game companies continue to be rewarded by players.

  • @Churbleyimyam@lemm.ee
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    1510 months ago

    Any company that tells you to ‘get used’ to something has massively overstepped the mark.

    People you buy things from are not your boss.

    Unless you are addicted to them, in which case they are.

  • @pyre@lemmy.world
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    10 months ago

    i hate them because they remove anything that makes their games unique and make all their games have the same features until they’re all completely interchangable gray sludge.

    • Diplomjodler
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      510 months ago

      The depressing thing is that this grey sludge is exactly what most people want. It’s the same for any form of entertainment. Pandering to the lowest common denominator is what’s most profitable.

      • Yeah, the problem is that game publishers are trying to reach the broadest audience possible, which means niche games with unique features and gameplay are dying out. Why bother spending millions of dollars on developing a unique game which might not sell well, when you can churn out another open world lite-RPG with grassy stealth spots and counter/parry based combat which you know will sell well.