The problem with a copyleft license is it’s hard to make a commercial software open source because a competitor can simply copy your work and sell it for cheaper.
I know. It’s obviously better for the consumer, but it makes it harder to base your business around it, as noted in that article.
So if I want to build a business, I have to look for libraries that are not copy left, and if I want businesses to use my software, I should not license my software as copy left.
These days selling the software itself is rarely successful nor a particularly good business model. Basically only computer games still work like that, and the commercially really successful ones not any more either.
Hard agree on this. Sell software and services to companies, only sell services to end users. I believe both selling your service as a dev and selling a service behind a free app are compatible with copyleft.
The problem with a copyleft license is it’s hard to make a commercial software open source because a competitor can simply copy your work and sell it for cheaper.
That isn’t a problem, but a feature, see: https://opensource.net/why-single-vendor-is-the-new-proprietary/
I know. It’s obviously better for the consumer, but it makes it harder to base your business around it, as noted in that article.
So if I want to build a business, I have to look for libraries that are not copy left, and if I want businesses to use my software, I should not license my software as copy left.
These days selling the software itself is rarely successful nor a particularly good business model. Basically only computer games still work like that, and the commercially really successful ones not any more either.
Hard agree on this. Sell software and services to companies, only sell services to end users. I believe both selling your service as a dev and selling a service behind a free app are compatible with copyleft.