• 46 Posts
  • 202 Comments
Joined 5 months ago
cake
Cake day: October 5th, 2025

help-circle




  • These video game ones now have me wondering if anyone else was told they could unlock extra characters in Super Smash Bros (N64) by clicking certain names in the credits.

    The methods for unlocking these supposed secret characters were always ridiculously convoluted, so if it didn’t work you were probably doing it wrong. Like beating the game 10 times on level 9 difficulty with 1 stock with Pikachu would unlock Mewtwo, etc.

    But like I said above, the stuff that was legit was often so weird and seemingly arbitrary that the fake stuff sounded more plausible. Talk to a specific NPC, fly to a specific area and surf up and down a specific coast, and you’ll encounter a glitched pokemon that will duplicate the sixth item in your inventory. Yeah it was all about memory registers or whatever, but I didn’t know about that stuff at the time.




  • Kingdom Hearts. People love it. I do not.

    clarifying edit: the whole Disney meets Final Fantasy concept is just like peanut butter and pickles to me. I like (classic) FF, I don’t hate Disney, but the two just do not go together. From the plot summaries and fan videos I’ve come across, it strikes me that whoever writes this stuff loves to set things up but never knows how to resolve them, so I think I’d end up hating it even if I did find the concept appealing.

    Oh and the fact Sora got into Smash over Waluigi still burns.












  • Any pokemon game after gen 2.

    I started in 1999 with red. It was a childhood-defining experience. I spent all summer with my nose in that game boy. Keep in mind I had to use a loupe mounted in a glasses frame and had to hold the screen an inch from my eye, so the ergonomics weren’t ideal, but the experience was compelling enough for me to bear through it. Then I got gold in the summer of 2001, I think, and was blown away. It was an upgrade in every way. I personally think the series peaked with gen 2. To be absolutely clear I am not a “gen-wunner” or whatever the word is. I just think the combination of the game itself and the zeitgeist it created for those first few years came together to make something unrepeatable.

    Gold and Silver came out while Pokemon was still everywhere, but by the time gen 3 released, the craze had ebbed. Yes it was still popular but it was no longer in everyone’s mouth. I was also in the latter half of high school, and most of my friends were no longer into it. I bought the game, so it’s not like I thought I was too old, but it just didn’t feel the same. They removed the day-night cycle and the calendar functionality. It felt like a downgrade.

    I’ve tried several times since to rekindle that feeling I got in 1999. The closest was with Pokemon Go in 2016. For a few weeks it felt like the late 90s again, with everyone and their dog talking about Pokemon. I actually beat Pokemon Let’s Go, but I think the nostalgia is what kept me going. Tried with the first Legends game and just couldn’t stay interested. Ditto with Brilliant Diamond.

    There has to be a word for not wanting something but wanting to want it. That’s how I feel. (Of course the nice thing about being a conlanger is I can make the word myself 😁)

    spoiler

    sdC CB

    a serial verb construction consisting of the verbs sdC (to pine for/yearn for/be nostalgic for) and CB (to want). Perhaps “to miss wanting” is a close translation.

    sdC CB qGr qGrbfrp
    0     sdC-0   CB-0   qGr-0  qGrbfr-p
    [1sg] yearn-A want-A play-A video_game-3D
    I miss wanting to play that video game.
    
    1sg = 1st person singular (0 means it's dropped)
    -A = authoritative verbal mood (-0 means a null morpheme that isn't pronounced)
    -3D = 3rd person distal noun suffix ('that video game')
    





  • logseq

    Forgot about logseq. It’s an outliner first and foremost, so not what I’m looking for.

    silverbullet

    This one’s almost there. No version history. For accessibility reasons I’d like something that clearly separates the acts of writing/editing and reading/consuming. It works better with screen readers. In silverbullet, headings only look like headings, but they’re just undifferentiated text to a screen reader. Obsidian has the same problem). I get why people want a seamless editing experience, but it’s very important to me to keep track of how my ideas change over time, and Obsidian and Silverbullet are constantly saving your edits, making versioning difficult.

    Helix notes (mentioned recently in another post) tries to get past this by having a “save new version” button.

    QOwnNotes

    Very very simple. I can see why some would be attracted to it but I’m not.