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Joined 2 years ago
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Cake day: June 15th, 2023

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  • That’s fair, but also, the fact that it has procedural generation should not be a surprise to anyone at this point, they were very open about it.

    I’m just hoping there’s an easy way to distinguish in game between the procedural stuff that’s not worth exploring and the stuff that is. I’m hoping it can be safely ignored, but it WILL be annoying if they hide really interesting questlines on otherwise barren planets.






  • Unfortunate but this is the truth. Too many of us have been accustomed to small luxuries like “affording takeout”, but we unfortunately have been priced out of being able to afford stuff like this.

    It’s a tough pill to swallow if you’ve been doing it your whole life and think that a functioning adult with a full-time job should be able to afford some takeout every now and again. We are not the generation that gets to enjoy that privilege, it seems.



  • If you like roleplaying games, absolutely yes. It’s way move involved than their previous games (which were also great). Divinity always felt AA at best, but the polish on BG3 is impeccable.

    For me what really does it is the professional voice work and motion capture on seemingly every single sentiet humanoid character in the game. Even random folks who have a single line of dialogue have a unique voice and an interesting character design. They don’t all blend together, even when they are objectively filler characters.