• @i_stole_ur_taco@lemmy.ca
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      12 years ago

      And if there’s something of value in the pre order (bonus DLC, pre-install before launch, etc), you can just pre order it the day before it launches.

      You get your “stuff” and the company accountants don’t get to squeal with delight 3 months prior to launch.

  • @BurnedOliveTree@lemmy.world
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    112 years ago

    There was so many people waiting for Cyberpunk that they were basically in a lose-lose situation. I think they reflected on that, given that they gave up making their own engine, mostly to eliminate time spending on fixing the engine

    • @Fridgeratr@lemmy.world
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      172 years ago

      The GTA trilogy “definitive edition”. Complete disaster lol. I haven’t kept up to see if they’ve gotten better but it was really bad on release

        • Ser Salty
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          42 years ago

          Oh no. They gave the task of remastering 3 big games running on old ass software full of hacked together code, within like 2-3 years, to a tiny studio of like 20 people that only ever made mobile games before. It was set up to fail. It’s like asking your crackhead cousin to redo your bathroom and you come home to find he’s ripped out all the copper pipes for beer money.

          At least they’ve seen to have learned their lesson. The much smaller task of doing a basic port for RDR1 for Playstation and Switch was given to an actually decent sized development studio (Double Eleven). Lot of people got mad it wasn’t a remaster or something, but it is a perfectly fine port and you get the full RDR1 experience on a Switch