On one hand employers are telling their employees to use more AI, like their jobs depend on it and in the other hand an educational game dev program is punishing people for using it. I’m not pro-AI, but you’ve got to admit there are some mixed messages going on.
If you’re going to be a developer you will have to learn how to use AI. It’s as simple as that. Obviously there’s a big difference in AI assisted coding and asking Claude to make you a Mario clone.
You’re under the impression that these kinds of courses are only teaching you how to tell an ai to come up with something for you. Making games isn’t one single field and I’ve yet to see a compelling argument that ai can do all of these. You have design, engine/programming work, 2d art, 3d art, animation, sound design and probably more I’ve missed. Ai can do parts of these things maybe even passably in some cases but it still needs direction.
You’re saying that as if the learning how to use AI with coding is the hard part and needs to be done from the start, rather than people learning the foundation that means you will understand not just what to tell the AI but what it is doing so you can think of the pitfalls it might not consider as well as have an idea of when something is taking longer than it should (or going much quicker than it should, which could mean it’s not really doing what you expected).
On one hand employers are telling their employees to use more AI, like their jobs depend on it and in the other hand an educational game dev program is punishing people for using it. I’m not pro-AI, but you’ve got to admit there are some mixed messages going on.
If you’re going to be a developer you will have to learn how to use AI. It’s as simple as that. Obviously there’s a big difference in AI assisted coding and asking Claude to make you a Mario clone.
You’re under the impression that these kinds of courses are only teaching you how to tell an ai to come up with something for you. Making games isn’t one single field and I’ve yet to see a compelling argument that ai can do all of these. You have design, engine/programming work, 2d art, 3d art, animation, sound design and probably more I’ve missed. Ai can do parts of these things maybe even passably in some cases but it still needs direction.
You’re saying that as if the learning how to use AI with coding is the hard part and needs to be done from the start, rather than people learning the foundation that means you will understand not just what to tell the AI but what it is doing so you can think of the pitfalls it might not consider as well as have an idea of when something is taking longer than it should (or going much quicker than it should, which could mean it’s not really doing what you expected).