Sure there Tim.

  • sleet01@lemmy.ca
    link
    fedilink
    English
    arrow-up
    5
    ·
    6 days ago

    I’d rather never play a game again than use the Epic client even once, so I’m not sure you are correct there, Timmy.

  • joeschmoe@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    6 days ago

    The only thing, between the two (Valve and Epic), that has held gaming back, were those stupid Epic exclusives. Fuck them.

  • Krudler@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    7 days ago

    Oh yes, let’s all listen to the man that said if a game is to be successful it must launch on their competitors platform, Steam.

  • Doomsider@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 days ago

    Valve created a great online store front, they have also made sure other storefronts can’t rise through monopolistic practices.

    Tim is full of shit.

  • Antagnostic@lemmy.world
    link
    fedilink
    English
    arrow-up
    53
    ·
    8 days ago

    The client is basically irrelevant in this day and age. Anyone could build one better than Steam and it wouldn’t even be hard. I only bring it up because it’s what everyone talks about when defending Steam. Like it’s still 2024 and these things are hard. Steam’s only remaining value is its network.

    No sir. Trust. Steam has earned trust from their customers. THAT is what the 30% cut pays for. Trust that we wont get scammed. Trust that it “just works”. Trust that the service provider keeps our interests in mind when making decisions, not just the shareholders. Trust that Valve is in it for the long haul and our library purchases won’t just poof on us. That doesn’t mean there isn’t risk, but there is trust. I can’t say the same for Epic.

    • wyldrstallyns@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      6 days ago

      I mean, Timmy’s got our trust, let’s be fair.

      The entirety of the world’s video gaming population trusts him to continue being a weeping zit every single day of his useless life. ☝🏼

  • HotsauceHurricane@lemmy.world
    link
    fedilink
    English
    arrow-up
    29
    ·
    8 days ago

    “Valve has held gaming back for years by locking developers’ PC games into Steamworks’ social walled garden where players can’t talk to other players on iOS, Android, Xbox, PlayStation, Switch, or even other PC stores.”

    my guy lemmy, matrix, reddit, discord, forums and even your local library game night exists. You simply cannot be such a simpleton.

    • DacoTaco@lemmy.world
      link
      fedilink
      English
      arrow-up
      17
      ·
      8 days ago

      That and what he said is untrue as hell. Steam games can communicate with other platforms. Sf6, sf5, baldurs gate, divinity original sins, pso2, killer instinct, … And the list goes on and on

  • RabbitBBQ@lemmy.world
    link
    fedilink
    English
    arrow-up
    26
    ·
    8 days ago

    You know after PlayerUnknown’s Battlegrounds moved from being an Arma mod to a standalone game using the Unreal engine… Their developers at Unreal worked closely with PUBG to modify the engine during the Battle Royale craze a few years ago. Epic took those engine changes that PUBG was basically funding and this led to creating Fortnite. Now that Epic had a copycat battle royale game, they needed a game store, and created the Epic Games Store to compete with Steam. The goal was to have a distribution channel for other games built on the Unreal engine. The new Epic Games Store cut for developers was 12% instead of 30% from Steam. But there was a hidden cost in that the engine itself required a license fee, somewhere between 5 and 10% of the revenue. So really, he is just mad that after all these years, Steam is still in the lead and the Epic Games Store would charge close to 30% (if it could)…

    • RandomHugs@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      7 days ago

      Wasn’t Overwatch and, uh… Dota? their main games that kept them afloat until Fortnite release? Interesting lore about Pung/Fortnite Unreal engine though!

      • HereIAm@lemmy.world
        link
        fedilink
        English
        arrow-up
        15
        ·
        7 days ago

        I’m not sure how you’ve managed to get things this twisted up. Overwatch is from blizzard, who are doing fine. Dota 2 is from Valve themselves and is steam exclusive. And as a swede, I can’t complain about calling pubg pung 😄

        • RandomHugs@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          7 days ago

          Hahaha thank you for straightening that out! Funnily enough, Pubg got autocorrected to pung, I’m also a swede!