Game Pass Ultimate: 15 hours / month
Game Pass Premium: 10 hours / month
Game Pass Essential: 5 hours / month
And if you’ll allow me to editorialize, there’s a popular enough conspiracy theory that these platforms want to funnel you into cloud gaming for constant subscription revenue. I think the Why We’re Making These Changes section is exactly why these services will never be able to deliver that service at a price people are willing to pay. It’s expensive to provide this service, and they’re making sure they don’t lose any money on it by charging at least what it costs to provide.
I’m glad my homegirl fitgirl doesn’t limit my play time.
Now I’m wondering if this might not have happened if the RAM crisis never happened.
They have a lot of upkeep on the backend hardware so people can use these services. As server costs go up, it’s likely they’re now strongly motivated to kill the appeal of their own service. In another future where hardware costs were still reasonable, maybe they would’ve let it go.
5 hours of gameplay…a month. 10 hours…a month.
What even is this service for?
For this:
Once subscribers use their included hours, they will be able to purchase additional cloud playtime through the XBOX Store
We understand that for some players the practical result is a higher cost.
I love that they don’t mention how much the additional playtime will cost
I edited the post to spell that out now. But it really only ever made financial sense for both parties if it was a value add on top of what you already get with Game Pass. We all know how OnLive and Stadia worked out.
Oh my gosh OnLive. I had almost forgotten.
I just can’t believe SO many people are blowing their money on it, if it truly will only effect 4% of users.
More like, “Of their Game Pass users, very few use the cloud gaming feature, and even fewer of them would exceed these limits.”
LOL 15 hrs a month at most?! So they don’t want anyone to actually use this for gaming full time, I take it.
Of course not. It’s expensive. That’s why Stadia isn’t still around.
These are great news!
The service is starving and on life support, soon the biggest cloud streaming service and defender will cease to exist and ownership is one small step closer to being the only option.
Xbox snatching defeat from the jaws of victory yet again.
Sony is fucking up left and right, and gamers are pissed at them. This should be a slam dunk situation for Microsoft, but here we are.Nintendo:

I just wanna go back to the time where games were offline by default and couldn’t be updated after release…
They’ll keep going until it’s above the price of hardware ownership (a lot, these days), but fed in small enough increments that it’s more affordable to the poor
Microsoft: “We are under no obligation to refund you your tariff overpayments.”
Also Microsoft:

Asha is straight up bugging the fuck out. Time limits on play time what the fuck is even that?
Divide 300 minutes (that’s 5 hours) by 30 days, to see how many minutes you can play every day: 10 minutes. If we have 15 hours per month, that’s 30 minutes playtime every day.
I miss the old days where I just popped in the disk, disc or cart in and start playing without internet reliance.
I like GeForce Now but if this is where cloud gaming is going let me off the train.
These services never were for me, I have good internet but the servers must be just too far away. But at these rates I’m not sure who this is for.





