• sp3ctr4l@lemmy.dbzer0.com
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      4 months ago

      I think so, basically?

      I know Chrono Trigger does… and Dragon Warrior 3… either you’re meeting with the King, or it’s like an actual formal ball or something?

      • Dagnet@lemmy.world
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        4 months ago

        Tho chrono trigger didn’t have everyone in the village dying. No idea about dragon warrior.

        Dragons dogma has everyone dying but no ceremony either

        • sp3ctr4l@lemmy.dbzer0.com
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          4 months ago

          … are there any old jrpgs that like… actually do a fake out ‘big party for quaint place’, but its like, the beginning of the 2nd or 3rd act, but makes you think its just the end of the game?

          • dotned@lemmy.world
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            4 months ago

            Chrono Chross kind of was like that… The intro wasn’t in a peaceful village or anything. But it put you in a later game area with a full party.

          • Dagnet@lemmy.world
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            4 months ago

            Closest I can think is trials of mana. I think you got everything you needed then you go to the final area and then you find out you had to revisit all locations or something like that? Again, been a while so I might be wrong

  • I_Has_A_Hat@lemmy.world
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    4 months ago

    A ceremony to celebrate the defeat of the Ancient Evil that plagued us 200 years ago that can never return or be reawakened.

  • Ducks in Trench Coat@sh.itjust.works
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    4 months ago

    Tales of Phantasia has an excellent first town. Despite being an 16-bit game, it has water reflection, beautiful rain, and a vocal theme song! 16-bit!

    The theme song only plays after almost everyone died, but it’s worth it.

    • bitjunkie@lemmy.world
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      4 months ago

      The people who figured out you can use localized palettes on SNES hardware were goddamn geniuses. Donkey Kong Country and Doom Troopers in particular stood out for somehow looking like they were running on a warehouse full of Crays instead of a gray and purple plastic thing the size of a shoebox.

  • Katana314@lemmy.world
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    4 months ago

    Trails in the Sky inverts this in a nice way.

    Tap for duology spoiler

    You grow up in a nice village that gets you used to peaceful neighbors and little danger. Even after leaving, the game is slow to build any real threat. Turns out the reason your hometown was peaceful is because the toughest badass in the land (your unimpressive deadbeat dad) lives there. The inciting tragedy actually happened the next country over, and your secretive refugee stepbrother grew up carrying painful memories from that.

  • Evono@lemmy.dbzer0.com
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    4 months ago

    Guild wars prophecies for me , man pre searing ascalon is just so awesome and beautiful , the music and stuff

    • unclepunchy@lemmy.world
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      4 months ago

      Even the 1st one started with “Foible’s Fair” village Everyone dies as you run your ass outta there

  • emergencyfood@sh.itjust.works
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    4 months ago

    Genshin is a chill game so the starter town only has to deal with a dragon attack.

    (The second town gets two sea monsters.)