Anything competative or stupidly difficult like soulslikes.
Life is stressful enough already; games are for having fun and I don’t find stress very fun.
You know how Neo at the end of the Matrix finally understood how everything works? When he counters every move Smith makes with ease despite getting his ass kicked just moments earlier at the train station.
That’s the feeling we get from soulsgames when we overcome a challenge.
I tried Wukong, got through the first chapter and then some. You can tell it’s a good game. I enjoyed the mechanics, the story, everything well put together. I wanted to have fun. I just never really did. Also any sense of accomplishment was pretty much just a sense of relief after beating a boss.
Oh yeah I tried that and totally got the same vibe. I got my ass kicked by the first wolf boss before looking up how to beat him. Then I got to the next area where there were a lot more strong enemies and I was like “nah, I’m out.”
Anything competative or stupidly difficult like soulslikes.
Life is stressful enough already; games are for having fun and I don’t find stress very fun.
You know how Neo at the end of the Matrix finally understood how everything works? When he counters every move Smith makes with ease despite getting his ass kicked just moments earlier at the train station.
That’s the feeling we get from soulsgames when we overcome a challenge.
I tried Wukong, got through the first chapter and then some. You can tell it’s a good game. I enjoyed the mechanics, the story, everything well put together. I wanted to have fun. I just never really did. Also any sense of accomplishment was pretty much just a sense of relief after beating a boss.
Oh yeah I tried that and totally got the same vibe. I got my ass kicked by the first wolf boss before looking up how to beat him. Then I got to the next area where there were a lot more strong enemies and I was like “nah, I’m out.”