I recently booted up Half-Life 2 to replay it. I have played the absolute shit out of this game before, so 60% of it just feels like a drag to me now. It was such an amazing game but it’s sort of spoiled for me after I’ve played it too much.

I also discovered ULTRAKILL a few months ago. I feel like I could play that game forever. It has tons of content, weapon combinations and higher difficulties with different enemy behaviour.

Do any of you have more game suggestions like Ultrakill? A really replayable singleplayer game.

!!BTW I don’t mean online multiplayer games or games similar to candy crush!!

  • @ampersandrew@lemmy.world
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    6310 months ago

    Tons. There’s an entire roguelike genre built around this; some of my favorites are Vagante and Streets of Rogue. There are games with procedurally generated worlds like Terraria, RimWorld, Dwarf Fortress, and Factorio. There are RPGs like Baldur’s Gate 3 that have so many ways to spec your characters and so many permutations of how events could unfold based on what you did that you’re unlikely to see them all.

    • @zigmus64@lemmy.world
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      2510 months ago

      Another great roguelike is Hades, which may or may not have dominated my video game attention for the last 8 months.

      • @ampersandrew@lemmy.world
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        010 months ago

        I didn’t personally care for it, but I know I’m in the minority. In fact, one of the reasons I didn’t care for it is because it felt far less replayable than many of its peers. Even Zagreus will call out “the butterfly room”, because there are so few permutations to see.

        • Carighan Maconar
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          1210 months ago

          Hrm, you’re not wrong but Hades also exemplifies why quality wins over quantity when in replayability.

            • @sigmaklimgrindset@sopuli.xyz
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              10 months ago

              Lmao I love Hades but this is such a sick burn, I’m stealing it for next time someone tries to convince me some shlocky k-drama is peak kino.

              I do hope Hades 2 ups the variability of the encounters more, you’re absolutely right about endgame being a bit weak for a roguelike, even with the different weapons.

    • @Daryl76679@lemmy.ml
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      510 months ago

      Tossing Song of Syx onto the pile of games. Even if you don’t care for the art style, the game is immensely deep, and quite frankly, addictive.

        • @Daryl76679@lemmy.ml
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          110 months ago

          If you don’t mind his particular style, the SsethTzeentach video is what convinced me to give it a fair shake. The in-game tutorial and tooltips are pretty good though, and will get you started. Overtime you’ll discover more and more systems. Oh and just so you know, the demo is the full game, but a version behind.

    • @chunkystyles@sopuli.xyz
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      410 months ago

      If I had to choose a single game to play for the rest of time, it would be Dwarf Fortress. There’s just so much variety in its world generation and how the game can be played that if I was limited to just that one game, I would still have things to do.

      • @Nemoder@lemmy.ml
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        310 months ago

        And the awesome part of DF is that each time you start over (on the same world) you just add more to its history and the story continues. Losing is definitely fun when keeping that in mind.

    • @Omniraptor@lemm.ee
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      10 months ago

      Three of my favorite roguelikes are cataclysm dda, caves of qud and cogmind, recommend them to everyone

      • AnonStoleMyPants
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        210 months ago

        Have you checked out Tales of Maj’Eyal (tome)? Very highly praised roguelike, and lots of reviews consider it the roguelike.

      • @ampersandrew@lemmy.world
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        110 months ago

        What’s the hook to each one? I hear people mention Caves of Qud a lot, but the low-fi graphics aren’t grabbing my attention on their own.

        • AnonStoleMyPants
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          110 months ago

          If you want a bit better graphics I’d recommend you check out Tales of Maj’Eyal (ToME for short). It is on steam but the game is open-source and can be downloaded for free on its website.

  • @SomeGuy69@lemmy.world
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    2010 months ago

    Rimworld, Terraria, Minecraft, Satisfactory, basically sandbox games, where each playthrough is different.

  • @VARXBLE@lemmy.dbzer0.com
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    10 months ago

    Rimworld would be my top suggestion, as others have noted.

    I picked up Old World (excellent native Linux support BTW) during this summer sale and have not been able to put it down. If you’re a fan of Civilization style strategy games I’d highly recommend checking it out. I haven’t really enjoyed a Civ game since Civ 4, and Old World feels very similar but fresher and with less jank. it’s got a Crusader Kings style dynasty system with randomized events that adds a layer of role playing your leader and securing their dynasty through heirs you can train/influence.

    As for the repeatability, Old World has tons. Each culture plays significantly differently, and each leader has different bonuses that encourage an interesting style of play. Games don’t play the same because of the mentioned event system, but also because learning new technologies is “randomized” as well. New techs are researched based off a selection of 4 drawn tech cards once you finish a previous technology. The card system makes it so you can’t just rush straight to archers and dominate the early game to snowball into a power house every game, but its not truly random so you can “game” the system in your favor to get the techs you want with the tools the game gives you through either unique leader powers, or specific governor roles for example.

    The game is super deep while not being off puttingly complex.

  • @angrymouse@lemmy.world
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    1210 months ago

    I think factorio is one, even when you launch your rocket (I have more than 100 hours and I don’t think…) you still can restart in a new generated world and try do to it again in a better way.

    • @chobeat@lemmy.ml
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      310 months ago

      dude, after you launch the rocket is where the real game begins. You either go for a megabase or you start a overhaul mod. Restarting vanilla from scratch doesn’t really make much sense.

  • @thezeesystem@lemmy.world
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    1210 months ago

    My top ones I constantly replay are Factorio, rimworld and modded Minecraft java version, mainly because there’s a incredible amount of mods For all of them, make themed runs for each one. Sometimes action adventure sometimes just pure automation.

    Nearly 8k in Factorio and probably Minecraft, not as much in rimworld but only because I bought it about a year ago

    • @maliciousonion@lemmy.mlOP
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      510 months ago

      I’m seeing Rimworld and Factorio in a lot of the comments here. I have played Factorio already, great game. Guess I’ll try Rimworld now.

      • @AirDevil@lemmy.world
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        410 months ago

        I’m a huge fan of Rimworld! Very excited to hear you’re giving it a try. It really can become whatever you want. There is an abundance of Quality of Life mods too. I definitely have recommendations if you’d like.

      • @mojofrododojo@lemmy.world
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        310 months ago

        so I looked into modded minecraft via curse… seems awfully clunky - and so many mods are really compilations of others… can you recommend top few mods?

        The only one that seems interesting from a player perspective is trees falling when cut.

        • @MintyAnt@lemmy.world
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          310 months ago

          Yeah what the other guy said, modpacks and give FTB academy a start. Generally the mods add a shitload of new content (like lots more ores). Better automation and electricity is, imo, the best stuff added, and there’s tons of that. I find the magic and adventure mods don’t quite work as well. My biggest tip for modded mc is: Spread out! Make big ass bases and rooms, you’ll love the space.

          After that it’s your call what’s next. A kitchen sink pack is one that sorta rams in a ton of mods with no theme and it’s fun! FTB infinity was a lot of fun, or FTB Ultimate re whatever too.

          There’s StoneBlock which is the opposite of Skyblock which was a different style

          Create: Above and Beyond is my favorite. It is hard though and requires that you understand the Create mod.

          By the way you’ll find that Create is the best mod. It’s really fucking well done and no other mod really comes close in quality. Gears and belts!

          Anyways here’s some old creations of mine:

          Big bridge that runs off trees and wheat https://imgur.com/gallery/HeIl4vk

          Storage room (before I got the ME computer block) https://imgur.com/gallery/U0qhf

          Create wheat farm in the snow https://imgur.com/gallery/x71winR

          This last pack I played was all about big multi block structures to process ore, so it became a sprawling base https://imgur.com/gallery/873rZT5

        • @WolfLink@sh.itjust.works
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          210 months ago

          There’s a few different styles of experiences:

          The Aether

          Adds a dimension in the sky with its own progression of ores, and a system of a progression of dungeons. Lots of new enemies. It has a kinda similar progression to playing vanilla survival minecraft, but it’s harder and the things you have to worry about are very different.

          It’s one of the most polished mods out there and is intended for a standalone experience.

          Mine & Slash this is a big modpack intended to change the game into a more combat oriented and fantasy themed game.

          There are some that are designed to make the progression be a system of automating resource production, similar to games like Factorio or Satisfactory. Create is an example.

          Ones like Blightfall are a complete curated experience with a story, a custom map, and a modpack.

  • @CookieOfFortune@lemmy.world
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    1110 months ago

    I almost exclusively play single player games and honestly Elden Ring has been a huge time sink. There’s just something about mastering it that is satisfying. It has online features but they’re not required.

    • Combat also varies heavily between weapon types and equipment weight. You have to approach combat completely differently with different gear, so you can play it again with less of a feel of exploration (probably not none; it’s huge), but completely different battles.

    • @maliciousonion@lemmy.mlOP
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      10 months ago

      I wish I could run it on my PC, though.

      (。╯︵╰。)

      Maybe someday when I can afford a better device.

      • @CookieOfFortune@lemmy.world
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        210 months ago

        Ah yes it is rather poorly optimized. Before it I was playing Against the Storm which doesn’t have such high requirements.

        Also Mount and Blade provides some amazing single player experiences that are hard to find elsewhere. Get into a battle with hundreds of units, command a cavalry charge in first person while you personally lead a flank from the other side.

  • thermal_shock
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    1010 months ago

    RimWorld. shit can go crazy with the mods a available or just vanilla.

  • @Makeitstop@lemmy.world
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    810 months ago

    4x games tend to be functionally infinitely repayable, since a single game often takes an eternity and there are usually many factions to play.

    I particularly like sword of the stars 1 & 2. Honestly don’t remember which I preferred but I know I got an insane amount of time sunk into both of them.

    • @Cataphract@lemmy.ml
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      210 months ago

      Currently looking for a new 4x game that will scratch my itch. Been going through tons but they all seem like watered down versions that “simplify” the process. Last game I played was SpaceEmpires (4&5), completely addicting but after over a decade of bugged games I’ve just completely given up on it. Definitely got my playtime out of it though, great game regardless.