“No way to prevent this,” says only country where it happens every fucking day
Yes, but at least it’s well regulated and for militia purposes-…oh, wait, that part of the constitution is for TP.
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My heart goes out to the parents of this horrible tragedy and they deserve compensation for their torment.
But this just feels like a sleazy law firm looking for a quick settlement by exploiting the emotional turmoil this horrible event has caused.
Video games are not the problem, the gun fetishism of american society is.
That, and probably a lot of untreated and undiagnosed mental health issues. Honestly, I think guns are pretty cool (from a mechanical standpoint) but I would never even want to own one irl or kill anything with one. 'Cause, you know, I’m somewhat sane.
I get what you’re saying, but in the case of the games in question, it’s a bit of a chicken-and-egg situation, don’t you agree? Get them while they’re young and impressionable?
Other countries also have Call of Duty, but not such a big problem with mass shootings. So I don’t think its that easy. I think it is more interesting, what the NRA is doing. Such a big and powerful lobby organization should have way more influence, than a video game series.
As I mentioned to the other replier, other countries don’t have the mass promotion of gun violence coupled with the ready access to an incredible variety of firearms.
You mean the organization that is basically bankrupt and at it’s peak spent 5million dollars over a year lobbying? You think they have more influence then a “video game series” that is owned by a company that has around 25billion in assets?
https://investor.activision.com/static-files/d7b4f08d-213b-4bd5-a41b-7497baa9c106
Kids all over they world play fps so imo pixel guns are not the problem, the real guns kids in the US have access to are what makes the difference.
Oh, I completely agree. There is no single thing that is the “magic cure”. There are a bunch of factors that add up to a fetishization of guns and gun culture / violence in the US. And the incredible availability of guns makes gun violence inevitable.
Every time I think we’ve moved passed this as an argument, it pops back up. They’ll blame anything but those they should be holding accountable.
It seems like they’re saying that it markets guns, not the typical argument that it makes kids violent. This argument seems less crazy to me.
It’s still not a convincing one though. If it wasn’t this weapon used, it would have been another, regardless of where the perp first saw it. I’m not a fan of Activision, but this isn’t on them.
So I’m not a fan of guns but, “marketing guns” is not per se illegal nor unique to video games. Yet the lawsuit separates out video games specifically. So I am not sure I agree that it’s less crazy at the end of the day.
Star wars has been effectively marketing me lightsabers for years, and I can’t even carve a turkey with mine.
If you could buy one, would you?
Yeah, of course. I buy one towards the end of every November. It’s a Thanksgiving tradition.
💯
Most definitely and probably be missing some limb by now.
They should have sued the coward police department. The rest of the world plays the same games people play in the US. I grew up playing GTA, didn’t steal or shoot anything.
Exactly. And the entire reason I like to kill stuff in video games is that I have zero desire to do it in real life.
If and only If this law suit leads to the banning of advertisements across all media, I’d be 100% for it. But that isn’t the purpose, it’s purpose is a cash grab for a law firm.
The 90s called and wanted their failed argument back.
The most agonizing debate is one you agree with, but not nearly to the extreme degree of the position you’re responding to.
There are some nuts out there that literally only buy a certain gun because “it’s in Call of Duty and it’s cool.” Worse, this demographic are not likely to be responsible gun owners - they are not buying for any perceived need. They don’t lock their guns correctly, or keep ammo separate. Those guns are the type most likely to be stolen for use in a mass shooting (or used by their owners). Arguably, those guns are designed to appeal to this exact crowd, not serve as a functional tool or hobby item.
That said, there are much better targets for gun legislation than “scary looking black guns” or Call of Duty’s choice of theme.
Gun makers in the USA cozying up to government law makers to keep gun laws loose especially with respect to export and control is the force driving gun violence in the USA. Follow the $$$.
some of y’all definitely aren’t reading the article. this isn’t a “video games cause violence” thing. they are suing Activision and the gun manufacturer Daniel Defense for marketing a specific model of gun in Call of Duty, and maybe? that the Uvalde shooter used that same model of gun in the shooting. i dunno if there’s merit to the argument, but like, categorically, this isn’t the “video games cause violence” argument y’all seem to think it is. its about a gun manufacturer advertising their product in a video game.
So I did read the article, and… I’m not understanding a word you are saying. The families are suing a video game company for a gun in their video game. Also the article is not at all making the emphasis that you are making between marketing a specific game and video games writ large (the article kind of speaks to both of those at the same time and isn’t making any such distinction), so I don’t know what you are talking about. As far as the article is concerned this has everything to do with the fact that the gun was in a video game, and even Activisions statement in response was to defend themselves from the idea that their video game is a thing that pushing people to violence. So even Activision understands the lawsuit as tying their video game to violence.
I’m not saying I agree with the logic of the suit, but I literally have no idea what you think in the article separates out video games from the particular model of gun because that is just not a thing the article does at all.
I’m not understanding a word you are saying
that makes two of us, i guess? i don’t know what it is you’re trying to say i was saying. to be more clear, i’ve been seeing a lot of talk in this thread arguing against the “video games cause violence” claim, as if that was what the lawsuit was about. i don’t think the contents of the article present the families’ lawsuit as primarily concerning that particular claim. i then attempted to describe what i believe their actual claim to be.
i’ve emphasized the words i think are relevant here:
These new lawsuits, one filed in California and the other in Texas, turn attention to the marketing and sale of the rifle used by the shooter. The California suit claims that 2021’s Call of Duty: Modern Warfare featured the weapon, a Daniel Defense M4 V7, on a splash screen, and that playing the game led the teenager to research and then later purchase the gun hours after his 18th birthday.
that Call of Duty’s simulation of recognizable guns makes Activision “the most prolific and effective marketer of assault weapons in the United States.”
the fact that Activision and Meta are framing this as an extension of the “video games cause violence” thing is certainly what they’ve decided to do, but it seems to be talking past what the complaint and lawsuit are about, which is the marketing of a Daniel Defense M4 V7 in 2021’s Call of Duty: Modern Warfare.
the reason i emphasized the gun model is that that seems, to me, to be the core feature of the case the families are trying to make. not that video games cause violence, but that Activision bears responsibility for the actions of the shooter because the shooter played their game, then proceeded to kill people with the specific model of gun that was being advertised in that game. the fact that the article takes the time to reference another case where the specific naming of a gun model lead to a sizable settlement, and says this
The notion that a game maker might be held liable for irresponsibly marketing a weapon, however, seems to be a new angle.
seems to support my reading. that isn’t the same thing as saying video games make you violent, which is the claim a bunch of people in this thread seem to be shadowboxing.
i dunno, maybe there’s some ambiguity there? are you arguing that the lawsuit is about rehashing the video games make you violent claim, or what? i genuinely don’t know what you’re trying to communicate to me. i hope this clarified my stance.
🤣
Good!
Its about time someone held these corporations accountable.
For the peanut gallery: it’s not about the violence in games. It’s about not getting data tracked on every purchase. Just because someone bought a violent video game doesn’t mean they should be tracked and exposed to more guns just because the gun manufacturers want to sell a few more units.
It’s exposing the mentally ill to targeted marketing campaigns and pushing them down the extremism pipeline that meta has created.