The ability to change features, prices, and availability of things you’ve already paid for is a powerful temptation to corporations.

        • @grue@lemmy.world
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          152 years ago

          Yes.

          Well, not literally, both because I’m more inclined to “high five” and you can’t do either gesture over the Internet. But figuratively, yes.

          • @ParsnipWitch@feddit.de
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            -132 years ago

            Why don’t you just gift away your software than? That’s an honest question. You obviously aren’t expecting to be paid for it, do you think in general developers shouldn’t earn money with software or is it just you?

            • @grue@lemmy.world
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              152 years ago

              Why don’t you just gift away your software than?

              Because I don’t make those decisions; my employer does. They ought to give it away, but they don’t.

              (The software I’ve worked on has tended to be either (a) tools for internal company use or (b) stuff used by the government/large companies where the revenue would definitely have come from a support contract even if the code itself were free.)

                • @grue@lemmy.world
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                  11 year ago

                  That question is a red herring. My employer isn’t paying me to write software; they’re paying me to write the software they want instead of the software I want to make.

            • Aniki 🌱🌿
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              122 years ago

              I am a system engineer who works on a project that is open source, AMA

    • @iegod@lemm.ee
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      272 years ago

      You need to disconnect the badness with the term stealing because you’re just wrong. Yeah it’s ip infringement. Yes it’s illegal. Yes people are impacted. And still… Not stealing.

    • @Rough_N_Ready@lemmy.world
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      2 years ago

      I have been for over 20 years actually! What do I get for winning the bet?

      Edit:

      One of our games we actually ended up supporting a form of piracy. A huge amount of our user base ended up using cheat tools to play our game which meant that they could get things that they would normally have to purchase with premium currency. Instead of banning them, we were careful to not break their cheat tools and I even had to debug why their cheat tool stopped working after a release.

      • @ParsnipWitch@feddit.de
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        2 years ago

        How did your employer pay your salaries? Or did your money perhaps came from those people who actually do pay for in-game currency in your games?