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@yokonzo@lemmy.world to Technology@lemmy.worldEnglish • 9 months ago

With SteamOS coming, Microsoft needs to up its game in the handheld gaming market

www.xda-developers.com

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With SteamOS coming, Microsoft needs to up its game in the handheld gaming market

www.xda-developers.com

@yokonzo@lemmy.world to Technology@lemmy.worldEnglish • 9 months ago
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Valve has begun its quest to bring SteamOS to other handheld consoles, and Microsoft should be worried.
  • @w2tpmf@lemmy.world
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    16•9 months ago

    The Xbox literally runs a custom build of Windows, that runs in a Virtual Machine, on top of another custom Windows based hypervisor. Then games are run in a separate VM.

    All they’d have to do is port the hypervisor to different hardware, then the rest would run on top just fine.

    • @nehal3m@sh.itjust.works
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      22•9 months ago

      Really, games run that far away from metal? Amazing, I didn’t have a clue.

      • @pivot_root@lemmy.world
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        12•9 months ago

        Welcome to modern DRM.

      • @pycorax@lemmy.world
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        3•9 months ago

        Iirc it’s fairly lightweight without much overhead. It’s not as heavy as running VM your PC.

    • @catloaf@lemm.ee
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      6•9 months ago

      Do you have a source for this? Every time I’ve gone looking for details about the Xbox I’ve not found anything comprehensive.

      • @w2tpmf@lemmy.world
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        1•9 months ago

        Quick search …https://www.giantbomb.com/forums/xbox-one-8450/why-does-the-xbox-one-have-a-hypervisor-and-what-i-1437760/

        Just search for Xbox hypervisor

      • @woelkchen@lemmy.world
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        0•9 months ago

        Do you have a source for this? Every time I’ve gone looking for details about the Xbox I’ve not found anything comprehensive.

        It’s spelled out in https://en.wikipedia.org/wiki/Xbox_system_software#Xbox_System_Software_(2013–present) and you can even ask Microsoft Copilot for details and it happily tells you.

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