• TheTechnician27@lemmy.world
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    10 hours ago

    This kind of thing happened back in the day, where ports would often basically be different games. This PC version was developed by KnowWonder.

    If you want another, contemporaneous, example of a PC version being way different from the console version being way different from the portable version, check out SpongeBob SquarePants: Battle for Bikini Bottom’s three versions.

    • Couldbealeotard@lemmy.world
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      1 hour ago

      There was a spider man game like this. I can’t remember which one, but the web slinging on the Nintendo (maybe Wii) was locked to icon anchor points rather than dynamic.

    • mrnarwall@lemmy.world
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      4 hours ago

      A similar though happened back in the day with the Jurassic Park tie in video games. The Sega Genesis version was a side scrolling platformer, while the SNES version was a doom type with some isometric perspective sections. I remember liking the Sega one way more because you could play as the raptor