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The Picard Maneuver@lemmy.worldM to memes@lemmy.world · 5 days ago

All the way down

lemmy.world

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All the way down

lemmy.world

The Picard Maneuver@lemmy.worldM to memes@lemmy.world · 5 days ago
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  • PyroNeurosis@lemmy.blahaj.zone
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    5 days ago

    A NEW HAND TOUCHES

  • TrackinDaKraken@lemmy.world
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    5 days ago

    • blackbelt352@lemmy.world
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      5 days ago

      Fuck the icosphere, all my homies use the UV sphere! /j I love both for different reasons

    • ryannathans@aussie.zone
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      5 days ago

      How does the right net make a sphere

      • Victor@lemmy.world
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        5 days ago

        You gotta manipulate the sizes of the little squares before. Otherwise it turns into a cylinder with pointy ends like I’m betting you imagine. 😊

      • MinnesotaGoddam@lemmy.world
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        4 days ago

      • blackbelt352@lemmy.world
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        4 days ago

        So thats the thing ablut UV unwrapping the UV Sphere, because the lengths of the edges are allowed to be distorted, what should be closer to trapezoids making a bunch of slightly rounded slices can be distorted slightly to squares/rectangles without real significant distortion when applied to the object with the exception of the triangle fan at the very top and bottom.

        If we were unwrapping this to completely minimize distortion at top priority, a UV sphere would look closer to the Polyconic Map Projection.

    • coolie4@lemmy.world
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      5 days ago

      That’s a nice unwrap

    • Axolotl@feddit.it
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      4 days ago

      Rectangles are just 2 triangles if u think about it

      • foggy@lemmy.world
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        4 days ago

        But how can we see if our eyes aren’t real?

  • atomicbocks@sh.itjust.works
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    5 days ago

    Fun fact: The first Nvidia chip, the NV1, used quadrilaterals for primitives rather than triangles because it was based on and somewhat compatible with the Sega Saturn. However around the same time MS announced that DirectX would exclusively support triangle primitives and the rest was history.

    • HereIAm@lemmy.world
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      4 days ago

      Today I learned quads was ever used and not something 3D modelers smoked up.

  • AlfalFaFail@lemmy.ml
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    4 days ago

    Doesn’t a space Odyssey need a space Odysseus?

  • frank@sopuli.xyz
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    5 days ago

    And if you zoom really far in it’s kinda circles again

    • peopleproblems@lemmy.world
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      5 days ago

      … fuck you’re right.

  • weps@lemmy.world
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    5 days ago

    Pythagoras would be so proud of us

  • RuBisCO@slrpnk.net
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    5 days ago

    It’s so beautiful! Love this version.

  • WhiskyTangoFoxtrot@lemmy.world
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    5 days ago

    Clearly not rendered on a Sega Saturn.

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