A NEW HAND TOUCHES

Fuck the icosphere, all my homies use the UV sphere! /j I love both for different reasons
How does the right net make a sphere
You gotta manipulate the sizes of the little squares before. Otherwise it turns into a cylinder with pointy ends like I’m betting you imagine. 😊

So thats the thing ablut UV unwrapping the UV Sphere, because the lengths of the edges are allowed to be distorted, what should be closer to trapezoids making a bunch of slightly rounded slices can be distorted slightly to squares/rectangles without real significant distortion when applied to the object with the exception of the triangle fan at the very top and bottom.
If we were unwrapping this to completely minimize distortion at top priority, a UV sphere would look closer to the Polyconic Map Projection.
That’s a nice unwrap
Rectangles are just 2 triangles if u think about it
But how can we see if our eyes aren’t real?
Fun fact: The first Nvidia chip, the NV1, used quadrilaterals for primitives rather than triangles because it was based on and somewhat compatible with the Sega Saturn. However around the same time MS announced that DirectX would exclusively support triangle primitives and the rest was history.
Today I learned quads was ever used and not something 3D modelers smoked up.

Doesn’t a space Odyssey need a space Odysseus?
And if you zoom really far in it’s kinda circles again
… fuck you’re right.
Pythagoras would be so proud of us
It’s so beautiful! Love this version.
Clearly not rendered on a Sega Saturn.







