Final Fantasy X. Technically last boss has some auto-win thing to it, but the one before that is a tough challenge.
What killed it for me is, the one just before was very technical. There’s a shifting elemental stance that you can come up with counter strategies to, and it felt like a well thought victory.
But the final boss? WHAM, huge damage. And again, HUGE DAMAGE. It became a numbers check, and I didn’t feel like grinding to keep up, so I watched the ending on YouTube.
On the flip side, doing even just a couple of side quests will quickly over level you, making all the end bosses trivial.
Honestly, the hardest story boss is probably the Seymour fight on Mount Gagazet. You’re less likely to be overleveled at that point and it introduces some mechanics for the first time that you likely aren’t prepared for.
Final Fantasy X. Technically last boss has some auto-win thing to it, but the one before that is a tough challenge.
What killed it for me is, the one just before was very technical. There’s a shifting elemental stance that you can come up with counter strategies to, and it felt like a well thought victory.
But the final boss? WHAM, huge damage. And again, HUGE DAMAGE. It became a numbers check, and I didn’t feel like grinding to keep up, so I watched the ending on YouTube.
On the flip side, doing even just a couple of side quests will quickly over level you, making all the end bosses trivial.
Honestly, the hardest story boss is probably the Seymour fight on Mount Gagazet. You’re less likely to be overleveled at that point and it introduces some mechanics for the first time that you likely aren’t prepared for.