I feel like that would change video game development to be like filmmaking. In Hollywood, everyone working on a movie is unionized but jobs are not steady. You have to get a job on each movie separately and once filming wraps up you’re out of a job again.
Game publishers seem to already want that sort of model anyway. They don’t want to hire 1000 people full time. They want temporary workers until the game releases, then a small staff for maintenance and updates.
Somewhat, but not formally. Epic did keep those 1000 staff on Fortnite until now. They would’ve laid them all off years ago under the Hollywood model (gone as soon as filming completes).
Video game developers need to unionize, like as a whole. This has pretty much become the norm for these big studios and it’s fucked up.
I feel like that would change video game development to be like filmmaking. In Hollywood, everyone working on a movie is unionized but jobs are not steady. You have to get a job on each movie separately and once filming wraps up you’re out of a job again.
Game publishers seem to already want that sort of model anyway. They don’t want to hire 1000 people full time. They want temporary workers until the game releases, then a small staff for maintenance and updates.
Uh, that’s how it works already.
Somewhat, but not formally. Epic did keep those 1000 staff on Fortnite until now. They would’ve laid them all off years ago under the Hollywood model (gone as soon as filming completes).