Hey there Lemmerds,
After years of hard work, today we released a big expansion to our game which mainly includes Nord faction and sea battles. If you’re looking for some good action, good sandbox and awesome ship fights, you might want to check it.
Alongside, we’re releasing 1.3 patch after a long while, which brings a giant deal of changes.
Hope you enjoy it!
Note to the community :
self promotion is allowed on this community, what we disallowed is excessive self promotion.
Things like multiple post in a short timespan, not disclosing ones link to a specific game, or anything that is made to manipulate the community to make a game look better or more popular that it is really. Sames goes for new account posting ads to games, never to be seen againSo let’s check here:
- He disclosed his link to the game : yes
- Posted about it multiple times is a short time : I didn’t see anything like that, but feel free to report if it is the case
- Is active : yes
- No suspicious link : yes
In my book, this is 100% legit. No need to report.
Cool to see you on here!
I read War Snails. Now I want War Snails.
Snail-Time Strategy game. Every match takes months and the romance cutscenes are hella gross.
All romance cut scenes are hella gross. Do people not understand that’s how you get cooties.
Noted.
That looks amazing.
I wish I liked the overall experience. I don’t think you’ve done anything wrong, quite the opposite, it’s just not my genre. I think I got the the first mount & blade on gog and the core loop of the battles just didn’t click for me.
The website mentions:
"Realistic Economy
See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route."
But it’s relatively hard to find more material online about what that means, what it looks like (UI) and how it works. Can you maybe go into a bit more detail? On the website or maybe a feature trailer or something? Even a recommended creator content thing would be great. I care too much about economy and logistics.
Tyvm!
So our game designers might tell it better but, the economy inside the game relies on supply/demand chains,
- Production of villages
- Villager parties carrying products from villages to cities
- Workshops in towns process some of the product to have higher tier materials
- Merchants work in-between cities does actual trade (buy low sell high) of everything in-between
So wars and interventions (banditry, raids, sieges; player clearing out infested trading routes etc.) can and will distrupt or boost the overall logicstics, which could lead into inflations, deflations etc.
You absolutely can play the game as a merchant who doesn’t fight at all and gain power by amassing wealth and influence.
There’s no special UI for trades, except you can find out lucrative business by talking around, running workshops or caravans and leveling up your trade to have UI show what’s cheaper or expensive than average at one point.
If you’re into a merchant roleplay as I do, you can give it a shot. There must be a 2-hr refund time on Steam if you don’t like it :)
This update is pointless If you can’t raid for more butter… He who controls the butter controls Calradia
Found the Swadian
butter for the buttergod, cheese for the cheesethrone
Oh man, the Viking conquest dlc for the original warband is my most played game ever on steam. Gonna have to check this out!
PS: If you played Bannerlord before, you might want to check our giant patch log:
https://forums.taleworlds.com/index.php?threads/patch-notes-v1-3-4-1-3-5.467709/
Did ya’ll ever implement a more realistic reaction set to executing people? Always thought it was odd that my faction would suddenly hate me for executing the asshole king who had been raiding us for decades, killed my spouse/kids, ate the last grape, and then decided to burn villages to the ground.
Anyway, let us know when the dlc goes on sale for <$5.
I love this game!
Hello, please consider releasing the game for linux
It’s 100% playable on Linux, as a matter of fact I’m playing it on Bazzite right now.
You should consider releasing native builds for linux and direct buying options
it runs perfectly on proton.
seems like an unnecessary workload for an already busy team of developers
seems like an unnecessary workload for an already busy team of developers
Personally i would consider releasing the game for consoles more unnecessary. I guess it all boils down to what your goals are
console port actually brings new players and revenue to the project, while linux is a relatively tiny marketshare of people who already have a way of playing the game
lets be real, their goals are to probably to have a profitable project
FYI, it’s working great for me on Cachy right now.
I personally think that Proton has ended the need for Linux-native builds, but I wouldn’t be opposed to Linux native games that skip Windows entirely.
I personally think that Proton has ended the need for Linux-native builds
No, it’s only allowing people to patch up the problem
Congrats!
I read that as “War Snails” and was soooo excited for 0.25 seconds.
If you can’t hold your excitement for more than 250 milliseconds - maybe snails are not a very good choice as a fascination target.
I’ll have to look into this! Husband loves sailing games, might make a good game and dlc to get him!
I’m surprised because I thought the general consensus was the devs have basically abandoned this game.
Yyyyeeeah it might’ve took a bit of time between previous major patch and the current one, but maybe this release shows consenuī doesn’t always holds true. We were simply busy.
Yeah that 1.3 patch looks good, finally some long awaited fixes and quality of life changes.
Bringing it out at the same time as the sea expansion is a bit of a faux pas, but oh well.








