No prices yet. I may never financially recover from this.

  • ThrowawayOnLemmy@lemmy.world
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    6 hours ago

    I posted this in the other thread, but wanna share here too:

    Most interesting thing to me is the Frame apparently runs a Snapdragon 8 Gen 3, and is using SteamOS, implying official ARM support for SteamOS, Steam and Proton! Could mean steam and proton coming to android too.

      • Kilgore Trout@feddit.it
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        5 hours ago

        Arch Linux has been implementing a build system for other architectures. Perhaps they’ll make ARM official by the time Frame comes out.

    • Katana314@lemmy.world
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      5 hours ago

      I’m still a little curious how that will work for games. Are they going to somehow emulate Win32 amd64 games? Do devs have to recompile them in some new way? Will engines support it beyond Unity and Unreal?

      • Baron Von J@lemmy.world
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        4 hours ago

        The Frame isn’t playing the games on its ARM chip. It’s just streaming audio/visual data from the PC and relaying the controller inputs back to the PC.

    • stupidcasey@lemmy.world
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      4 hours ago

      It is fascinating and a huge step, but I want to keep expectations low. It will work, but it will not be as compatible as x86 Proton, not at all. It is first and primarily an OS for streaming games and running VR. That is the VR rendering from the streaming computer, not the VR game itself. In other words, they only had to get exactly one app to run well enough for public use. According to the developer, it is working with a surprising amount of games. I agree, one game is surprising, but trust me when I say you will not be running Windows x86 games in ARM Linux for a long time.