No prices yet. I may never financially recover from this.

  • Katana314@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    20 hours ago

    I’m still a little curious how that will work for games. Are they going to somehow emulate Win32 amd64 games? Do devs have to recompile them in some new way? Will engines support it beyond Unity and Unreal?

    • Baron Von J@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      6
      ·
      edit-2
      18 hours ago

      The Frame isn’t playing the games on its ARM chip. It’s just streaming audio/visual data from the PC and relaying the controller inputs back to the PC.