So in the game called Civilization, player cannot play as civilization?
Oh Lord, what substance gamedev executives are drinking? Apparently a cool aid.
I mean, would you say modern Italian culture is the same as Roman culture? Devoid of context, the idea that your civilization evolves over time isn’t a bad one from a fluff standpoint, and, as another user mentioned, it increases the likelihood of niche or late-game specific civs getting play, so I can see mechanical benefit too.
That being said, if anyone said the execution fell flat, I’ve no reason to doubt them.
I mean, actual civilization isn’t a monolithic culture lasting 5000 years.
The issue isn’t the premise. Humankind works with the exact same premise, and that’s a great 4X. I’d definitely argue it’s better than Civ 7. The issue was the execution.
I’m looking forward to buying this like I’ve bought all my Civilization games;
Several years after release, at 70% off, with most major bugs fixed and expansions released.
Same plan. Also, modding maturity is important. I think I’m running 30+ mods in Civ VI
#1 reason I didn’t buy it, even beating out “it’s not on sale” for the top spot
so they changed it in a fundamental way and people hated it so much that they give you the option of changing it right back. nice one. sounds good
OK someone keep me up to date… what happened? I think the last civilization I played was 5, and I dont recall that one being able to change civilizations midgame.
Edit: sorry last one I played was 6. And I don’t remember being forced fo change civs. Was it in a DLC or what?
Its for Civ 7. They were trying a new thing for that one, and it makes you change civilizations twice throughout the eras. It was a pretty unpopular choice, but honestly the UI was awful and the gameplay felt pretty half-assed as well.
So, having not played it, is C7 basically just the Civ series’s C&C4 moment?



