I’m rewatching Babylon 5 and it’s putting me in the mood for an immersive game where I get to command a spaceship and blast stuff with lasers or plasma cannons or whatever.

I fondly remember playing Tie Fighter, Elite 2 and Privateer, and I was wondering if there were good games from this side of the millennium? I’ve tried playing Tie Fighter Total Conversion, but without a joystick I found it very hard to control. I’ve played some Elite Dangerous, and enjoy a bit of trading, but the combat is a bit too hard for me.

I’m a very casual gamer, and not looking for an mmo, or anything particularly challenging. I just want to zoom around in a spaceship as epic battles rage around me, and have a bit of a power fantasy.

Any suggestions?

  • DarkFuture@lemmy.world
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    2 days ago

    Random question about Jump Space. Is it like Sea of Thieves or Void Crew where it’s kind of only fun if you’re playing with actual friends and everyone is on mic and isn’t very functional if you’re matching up with randoms?

    Been keeping an eye on this game, but have also come to realize that while I like the idea of games like SoT or Void Crew I don’t actually like playing them cuz I don’t like games that require that level of coordination with randoms who don’t know exactly what to do.

    To be clear, I’m obsessed with coop games like Deep Rock Galactic and the new Mycopunk. And I’ve spent decades waiting for that perfect space shooter that transitions from ship combat to ground combat. But the bottom line is I’ll always be matching up with randoms and if this isn’t that kind of game then I’m gonna sit this one out.

    • cccrontab@lemmy.world
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      2 days ago

      Yes I think it would be frustrating if you are playing with random people. Learning is part of the gameplay so experienced players will have to teach / direct new players. For example, my group died multiple times when we had to deal with radiation just because we didn’t know what to do with irradiated material.

      On mic is absolutely a requirement as coordination is a major emphasis. Granted the game is still in active development. But from what I’ve heard, the new features will require even more teamwork and coordination.

      I.e. you can have fire on one side of the ship and radiation on the other, whilst in the middle of a dogfight. These elements are scaled to the size of your party and difficulty level though. If you play solo, you have an onboard bot that helps and you don’t have to juggle as much.