BioWare needs to do what the Castlevania creator did. Konami wouldn’t give up the rights to Castlevania (or sell it — the Netflix deal was lucrative, after all) and just make their own studio “with blackjack and hookers.” Sure, the studio behind Bloodstained was problematic when it came to delivering on certain promises to Kickstarter backers, and sure, the mobile ports were abandoned and the Switch port was (apparently) never fixed… but on PC and Xbox at least, the game was fine. The best of Symphony of the Night and Aria of Sorrow, it’s the best Castlevania game not called Castlevania, and it’s among the best Castlevania games, too. I’m not sure there is even one that is actually better at everything. They really took all the good parts of Castlevania and, instead of a gimmick like an inverted anti-castle or entering paintings, they just made the castle stupidly huge, almost unreasonably so. The architecture doesn’t make sense, but it never did.
It happened with the developers behind Fallout as well. They became Obsidian, and I think InXile got some of those developers. Obsidian went on to make Pillars of Eternity and The Outer Worlds. InXile made a bunch of RPGs too, but I can’t name any without looking them up.
I see this on the internet a lot. People posit things like “wouldn’t it be awesome if these fired devs got together” or “Why don’t they make good stuff anymore? Wouldn’t it be great if somone made a thing like this old beloved thing…”
…Except it’s already happening. Or happened.
And there’s just so much noise on the internet, it’s largely unknown to the folks who’d be interested.
To be clear, I’m not blaming OP, and I’ve done the exact same thing myself. But I still find it kind of… sad.
Anyway, thanks, I am bookmarking Exodus and Archetype Entertainment now.
BioWare has lost alot of it’s talent in the last several years. There’s almost no one left that played any hand in the Success of Dragonage or Mass Effect 1-3
InXile was most famously the Wasteland series, the spiritual successors to the original fallout designs (1 and 2). But they also did Tides of Numeria and Bards Tale (I think, but don’t quote me)
BioWare needs to do what the Castlevania creator did. Konami wouldn’t give up the rights to Castlevania (or sell it — the Netflix deal was lucrative, after all) and just make their own studio “with blackjack and hookers.” Sure, the studio behind Bloodstained was problematic when it came to delivering on certain promises to Kickstarter backers, and sure, the mobile ports were abandoned and the Switch port was (apparently) never fixed… but on PC and Xbox at least, the game was fine. The best of Symphony of the Night and Aria of Sorrow, it’s the best Castlevania game not called Castlevania, and it’s among the best Castlevania games, too. I’m not sure there is even one that is actually better at everything. They really took all the good parts of Castlevania and, instead of a gimmick like an inverted anti-castle or entering paintings, they just made the castle stupidly huge, almost unreasonably so. The architecture doesn’t make sense, but it never did.
It happened with the developers behind Fallout as well. They became Obsidian, and I think InXile got some of those developers. Obsidian went on to make Pillars of Eternity and The Outer Worlds. InXile made a bunch of RPGs too, but I can’t name any without looking them up.
BioWare needs to take its talent and go indie.
They kinda are… Look up Exodus. Feels like that game will never come out though
That’s the issue, isn’t it?
I see this on the internet a lot. People posit things like “wouldn’t it be awesome if these fired devs got together” or “Why don’t they make good stuff anymore? Wouldn’t it be great if somone made a thing like this old beloved thing…”
…Except it’s already happening. Or happened.
And there’s just so much noise on the internet, it’s largely unknown to the folks who’d be interested.
To be clear, I’m not blaming OP, and I’ve done the exact same thing myself. But I still find it kind of… sad.
Anyway, thanks, I am bookmarking Exodus and Archetype Entertainment now.
BioWare has lost alot of it’s talent in the last several years. There’s almost no one left that played any hand in the Success of Dragonage or Mass Effect 1-3
Dead Cells which eventually got Castlevania official support is very good
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What’s the supposed issues on the Switch port? I only owned the game on Switch, and I didn’t have any issues playing through it.
They could buy the rights to the Freespace franchise from Interplay. It’s the same story, after all.
InXile was most famously the Wasteland series, the spiritual successors to the original fallout designs (1 and 2). But they also did Tides of Numeria and Bards Tale (I think, but don’t quote me)