Even worse. Games with a mysterious auto save “feature” that don’t allow a manual backup save. There’s a special place in hell for those developers.
Idk, I feel that’s okay as long as the saves are incredibly frequent and reliable.
I’ve never lost progress in a From Software game for instance, and they have an only auto save system, but it saves literally everything you do as soon as you do it, so unless you deliberately alt-F4 instantly after doing something, you won’t lose any progress.
Can you reload old saves, or only the most recent? I think being able to reload an older save is important in the case of glitches (NPC walks through wall and is unreachable etc)
Ah, the trauma of every Bethesda RPG player.
There are game studios out there that don’t release broken garbage that needs the player to walk on eggshells, backup saves, and do arcane console commands to make the game playable.
They solved that by having most of the game revert to starting positions frequently (e.g. every time you die, area load).
Maybe not as immersive as Bethesda games but their lore at least tries to make sense of it.
It’s more like playing the Edge of Tomorrow movie, you need to learn where everything is.
Or whatever the fuck Dragon’s Dogma 2 had
We need a Luigi on the inside
Some games actually have this feature.
I think it’s no mans sky that tells you how long ago your last save was before you leave. That’s the ideal.
I think the ideal is to have 3 buttons - “Save”, “Quit”, and “Save & Quit”
Agreed, but you still need a confirmation on the quit button to ask if you are sure you want to quit without saving.
But also include the time of/since the last save.
I think the jedi games do this as well
Props to Animal Well developer, it doesn’t prompt you if you saved in the last minute.
They could improve this so much by saying something like “the last 2 minutes and 24 seconds of unsaved progress will be lost” instead. Just need to keep a time counter from last save, that’s not too much overhead.
There are even games that already do this. I still end up second-guessing, but at least “you last saved 8 seconds ago” makes me pretty sure I got it.
Me:
- Saves Game
- Tries to exit
- Confirm exit?
- No
- Saves again
- Hits Save and Exit
Waaay too much trouble to compare the time-of-last-save with minimum-time-to-ask-save. 🙄
Day 347: I’m still trying to exit the game. Send help, I can’t close the game without losing my progress!
Ah a first time vim
userplayer.Somebody never played Nintendo back in the day
I be zipping up the directory and uploading my save files to the internet
One time during the final mission in Batman Arkham City I hit the power button at the same frame the auto-save turned on. My save was corrupted and I had to speedrun the story again. Thank god I wasn’t doing Riddler trophies I would’ve gone insane.
Why… why am I in this meme?
This is why I have no tolerance for games with limited saving… Which is painful as a Resident Evil fan who prefers the early games
(No surprise that I use unlimited saving mods)
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Flashbacks of playing Metal Gear Solid 2 at a time of frequent unexpected power cuts. Painful.
The new Prince of Persia is the worst for this! There’s no auto-cloud save, so you have to manually manage uploading and downloading to the one cloud save slot between your three on-device slots.
And no matter what, no matter how long it’s been, it asks about it, like: “Your last save was 0 minutes ago, as you sure you want to exit?”