Do people just not know who and what Chris Roberts is?
This is what he’s done throughout his career - the only thing that’s notable about Star Citizen really is the scale of it and thus the opportunities he has to find ever more things to obsessively tinker with.
It’s entirely possible that if Microsoft hadn’t bought out Digital Anvil and given him the boot, this wouldn’t even be Star Citizen - it would be Freelancer, coming into its 25th year of delays.
Chris Roberts is still rich, and could probably retire right now without worrying about anything. He could tank the company, and he wouldn’t care.
I don’t, what else has he procrastinated on?
I mean, some people called this back in fucking 2012, but the dreamers bought into his vision. He’s always been real great about vision and lofty ambitions, but shit on execution. He sells dreams, but doesn’t know how to finish anything. Every project he was attached to that executed on deliverables, was due to control being outside of his purview and accountability enforced.
And then, compare it to No Man’s Sky, who gave us lofty expectations, failed to deliver on launch, but actually kept with it despite no new revenue flowing into the game from existing buyers. And now we have something incredible. We have a universe that is unfathomably large. We have multiplayer, we have all sorts of events and quests. Freighters! You can piece together your own ships now.
I hope we can eventually build space stations or pilot Capital Ships. No Man’s Sky came out in 2016. In 8 years it has done far more than SC has done with far less of a budget.
Do I wish we could have everything that Roberts promised? Sure. But I also have a bridge to sell that you can at least walk over.
Also to be fair (and critical), while Sean lied to both Sony and us about the state of the game-
They also probably did have most of everything they promised at one point, then the Christmas Flood happened. That’s when the lies started and but those lies were likely more for Sony rather than us, as it’s entirely possible Sony would have outright cancelled the game if they’d known how much was actually lost in the flood.
Instead they released what they could in the time they had left then just kept plugging away at it post release.
the christmas flood ?
IIRC their office flooded, destroying equipment and much of the game’s development with it.
alright
Yeah, Star Citizen is the world’s most expensive tech demo, that is the picture book definition of scope creep. It’ll just keep getting more and more complicated, but never get to any kind of a “complete game” state.
I work as project manager, just spent the entire week fighting a client on a new project’s scope, because he wanted more things done by the team than what was agreed in the proposal.
Anytime I read about this game, I have to do breathing excercises in a corner to calm my anxiety.
I just hope when it finally releases it has just as many tits as Duke Nukem Forever
Like, obviously?
i like to speak in question marks? good? im not being sarcastic?
Your comprehension issues are a you problem
?
Who’d’a thunk?
Well no shit. He figured out that as long as you never “release” a finished game, you’re not going to be blamed for “bugs” while still collecting money on in-game purchases.
There’s a reason he made sure that the in-game store was perfected and ready to go long before the game was anywhere near completed. It’s been the plan ever since he and his team realized that the ultimate scope was likely out of their reach.
Why would there be? Seems to work really well this way. Just keep milking the idiots of their money.
The actual news is that the money is starting to run dry
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And this CitCon didn’t do anything to stem that tide if true.
I’ve genuinely been sat in meetings that got derailed for 30 minutes so that the placement of objects that players are likely never to interact with could be discussed in detail. There’s just no actual focus on getting the game done.
We have a saying here that translates to something like this: “perfect is the enemy of done”. Getting lost in details like this will always delay things a ton.
Also called bikeshedding.
My boss LOVES to throw that out all the time as a defense for when I inform him that he and mgmt are rushing something out the door that isn’t ready.
It definitely has wisdom but it’s not something to wave around all the time either.
Not that that’s the problem here, SC ain’t ever coming out and it’s not because of perfection. It’s because it’s a scam lol
Read this fucking gofundme trash: https://robertsspaceindustries.com/funding-goals
Misguided development at CIG? Why I never!
Shocked I tell you!!! Who could have seen this coming!?!
Yeah no shit
Because Crysis looked good, Chris Roberts mandated that Star Citizen would use Cryengine 3.
To make astronomically large spaces fit in the game engine from 2009, they made everything infinitesimally small.
So now due to the inaccuracy inherent in floating point calculations, instead of invisibly nudging things a few millimeters in the wrong direction, teleports people hundreds of feet out of their ships into space if they bump into a physics object, ladder, elevator, etc.
This is what happens when an ideas guy with no technical knowledge is making technical decisions.
To make astronomically large spaces fit in the game engine from 2009, they made everything infinitesimally small.
In fairness, when Star Citizen first went in to development CE3 was a modern engine.
This is what happens when an ideas guy with no technical knowledge is making technical decisions.
If you’re talking about Chris, he’s a coder too, and wrote some of the entiry container system for the game.
I’m not sure where you’re getting your info about them scaling everything down and that being the cause for wonky physics, though.
Wow… I’m pretty crap at making decisions, but like… not that crap 😅
That’s like an impressively bad choice
yeah they been grifting so long thats all they care about anymore
Damn. I had really hoped my grandchildren would get to play Star Citizen in their lives.
Is anyone really surprised?
I do think they will at least release Squadron 42, but the main game is never coming out.
I’m pretty sure Chris Roberts views Squadron 42 as the main game.
I honestly don’t even think they’ll get that far. I mean they’ve announced it now, yet again, for a 2026 release date…two years from now. they’ve been doing this for the past decade. “It’ll release in 2016” then it’s “Squadron 42 coming 2018” and so on and so forth. Mark my words we’ll get to 2026 and at their little convention they have to further milk their userbase of money they’ll announce Squadron 42 for 2028 but please, user, they need more backers and as a reward for backing you’ll get a fancy ship you’ll never get to keep.
I never fell for this, and I’m laughing at you if you did.
One of my ex coworkers has spent somewhere in the ballpark of 12k. He sells, flips and trades rare ships to sell back to people after the exclusivity of the ship has expired. He’s made like 4k. I don’t understand gaming anymore.
That’s not gaming anymore than people buying toys, leaving them in their boxes as an “investment” are into playing with toys.
Meanwhile the rest of us are buying games, playing them, enjoying them, moving on to other games and so on.
Yea that’s where I’m at. I’m platform agnostic, and the only game I simp for is the original halo trilogy. Microtransactions are dirty. And making digitized items a financial value just to sell them is the same as what you said, like Funko pop collectors.
to be fair this kind of expenditure and aftermarket exists in CCGs.
Yes of course! But I’d imagine the average CSGO/2 player is really only in for $100 or so on side market deals. Not 1000s. The lowest ship is like $35 or something.
CCGS, I meant like Magic the Gathering, Pokémon, Yu Gi Oh
What is ccgs?
Collectable card game.
Oh duh. Lol my bad.
Lol if that game is ever finished, I bet there’s going to be some people who paid way too much for a ship that turns out to completely suck but seemed ok on paper. Kinda like a PT cruiser, except it looked ok on paper.
Lmfao the PT Cruiser! My Grandmother’s new husband has one, and he put flame decals on it as one does…backwards.
Yes theres a shit ton to balance. Honestly no mans sky seems more appealing now adays. I might go fire that up on my xbone.
They got my $40 in 2012. I absolutely loved the Wing Commander series; Wing Commander II was an embarrassingly important part of my adolescense, I love space sims, and still had fond enough memories of the name Chris Roberts that I didn’t think he’d blatantly lie and steal from me.
How people are still giving these clowns money I have no idea.
People are buying the dream. There is personal investment now- this isn’t a game, this is their game. Supporters tend to talk like this is a community project, not a transaction between a customer and a studio.
Whenever the studio finally folds, I guarantee there will be whales lamenting that if they’d only spent a little more they’d have kept the game afloat.
i want to fall for it yet i keep waiting for further development, thankfully they occasionally do free flight events so I can actually test the game without having to pay
I used to be like you, laughing and enjoying life.
The new director of technology we just hired a few months ago flexed about how he’s now hit 6-digit donations to Star Citizen. It’s still early and he hasn’t shown any results, but if he’s following the Star Citizen path of growth, my department is fucked.