• stringere@sh.itjust.works
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      2 years ago

      Driver (1-3) taught me skid and spin recovery so well that it allowed me to recover through a full 360 on an off ramp without incident…other than my heart beating out of my ears.

  • Unbecredible@lemm.ee
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    2 years ago

    What a memory this unlocked!! The physics of this game made you feel like you were 100% driving a real car. I almost want to play it again now, but honestly I bet that not being able to actually drive as a kid was half of what made it so mesmerizing.

    Now it might just be like driving to work :(

    • IndiBrony@lemmy.world
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      2 years ago

      I love my emulators and I have to say that whilst the game has obviously aged, there’s still something a little satisfying about throwing the car around in these games.

      That said, the map - which looks like it was designed on graph paper - leaves a bit to be desired nowadays. It does get a little boring.

      Driv3r really should have been the pinnacle of the series, but it just stands as a testament to why you should never rush your game out. San Andreas was quite possibly the most hotly anticipated game of all time; they were never going to beat that.

  • Dathknight@discuss.tchncs.de
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    2 years ago

    I still can hear this picture!

    Luckily you could skip it, so I was able to play the rest of the game.

    Later a gaming magazine had a guide with an optimal route, that helped me to finally beat it. (after hours of practice)

    • Schmuppes@lemmy.worlddeleted by creator
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      2 years ago

      I can’t remember being able to skip it, maybe they patched that in?

        • Schmuppes@lemmy.worlddeleted by creator
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          2 years ago

          Gtf outta here, I played the game and beat that mission way back then!

          Edit: On my Celeron 300 with a Riva TNT!

      • Un4@lemm.ee
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        2 years ago

        No patches in those days. Back then when you buy a game it’s in it’s final form.

        • Schmuppes@lemmy.worlddeleted by creator
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          2 years ago

          There absolutely were patches for games back in the late 90’s; you could download them or get them off CDs in the magazines.

          • XeroxCool@lemmy.world
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            2 years ago

            They could also just change the game they sold. I had an early print of Need for Speed Carbon for PS2. I couldn’t unlock most of the cop cars due to a bug, iirc. Later burns fixed it

          • Un4@lemm.ee
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            2 years ago

            Interesting! Back then I had a playstation and a pc. Never have i ever had a patch for any of the games i owned. The magazine mostly had demo versions of games, freeware or sometimes even a full version of a game. However never seen a path! Perhaps i was an ignorant kid not aware of such features.

            • Schmuppes@lemmy.worlddeleted by creator
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              2 years ago

              In the magazines I bought, they had demos and maybe a crude review video. And when they had some spare space on the CD or DVD, they’d add a folder with patches.

  • Mango@lemmy.world
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    2 years ago

    Bro, I played this for years not knowing what half the things were and had no goddamn idea there’s more game after this!

  • Psychadelligoat@lemmy.dbzer0.com
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    2 years ago

    I had no trouble with this as a kid, seeing people always complain about it is wild. I even picked up the game again last year on emulator to try it again and best it first try once I fixed input lag issues

    You wanna talk impossible?

    The actual last mission of this game on the hard difficulty might as well be RNG for now fucking hard dodging the NPCs that spawn are, as they’re faster than you