Bethesda has so far stayed quiet about the update’s reception, so there’s no clue as to whether an official fix or even an option to rollback may be forthcoming.
My bet is they “fix” it in 6 months once most mods have been patched, this breaking them all over again.
I played Skyrim on and off (mostly off) starting about eeeh idk 4 years ago. Around November and a few months before that I got into the game again and decided to expand my mod list and go deeper into that rabbit hole. I’ve always played modded but it was pretty light stuff and nothing that required the script extender
Then they updated it and broke mods and just kept updating, so i bought oldrim and started again cus i only like to mod games that have stopped being updated for this exact reason
I only play Skyrim in VR now and there’s zero chance they ever update that.
I would love to play Skyrim vr but my laptop is an absolute powerhouse and doesn’t have the right ports for my vive pro and I use a family desktop that my family uses for sports simulators for VR
the desktop is pretty good but it’s a potato for vr. Capable of running if I turn the settings low enough and long load times :(
I’ve tried adapters that didn’t work and a wireless attachment requires me to open up the laptop and there’s probably no room in there cus laptop
Well, hope you can get it sorted at some point. I played through it on a 1660 with Quest 2 and it was amazing. The base game is a super lazy VR port, but a couple of mods can make it into one of the best VR games around.
Oh nice
But when I get a new computer (probably not for a good couple of years) I was gonna try to keep in mind the ports
I used to play vr on my vive but the slow loading times on the computer kinda made it slowly fall off
Plus all the games that currently have my attention are in pancake mode
I’d kind of been itching to revisit Skyrim after all these years; VR could be the way to go. Mind sharing what you’d consider the best VR mods?
The big three are VRIK to have a body, HIGGS for proper hand interactions and PLANCK for physics. And you’ll want something for magic selection. I got used to the glyph-writing system of MageVR, but there are some selection-wheel based mods that are highly praised if you want a more simple, if gamey, system.
For more I’d have to look into my modlist but these are the must-haves IIRC. Maybe there’s something new too. The modding scene was fairly active last time I checked.
Unless there’s been a breakthrough, it’s best to stay away from melee combat, as that’s more than a little jank. I went with a lightning mage and had a ton of fun. Stealth archer is of course always an option, but I couldn’t be arsed to keep crouching IRL all the time
Buy oldies on GoG, so you get control over versions.
The unpatched version of Fallout Tactics is incredibly fun. There are so many cool bugs that make the game more fun.
Will they be patched? It’s not like it’s a current game. Came out like 9 years ago. I imagine a lot of these mods have been abandoned
Good call - that could be it for a good chunk of them.
- Tries to improve game
- makes everything significantly worse
Yep, classic Bethesda.
Bugthesda tried to patch something and fucked it up? Oh no, I am thoroughly shocked. Definitely didn’t see that coming.
Oh man the Starfield modding scene is going to be a fucking ghost town.
Damn and the next one for Dragon’s Dogma 2.
Those flickering shadows you get whenever a light source moves—like, you know, the sun
🤦♂️
The base game is prettier and more stable in my few playthrough hours with the update.
I miss mods, but this was a significant improvement to the base game imho, especially base visuals, and mods will come.
Honestly the last time I launched the game in an unmodded, un-community patched state, a couple years ago to be fair, it crashed every half hour or so for me from runtime errors, so this feels like a more stable bedrock on which to build.
Just one Bethesda fan’s perspective.
I’ve seen several articles whining about this patch over the past several weeks. They all have the same vague complaints, but the only real tangible and provable one seems to be that some mods break, and Fallout: London was delayed.
I’ve seen claims of crashes and FPS drops, but no actual data or testing to back that up. It seems like a classic case of the Internet circling around and making something into a much bigger deal than reality.
Everyone I’ve seen commenting who has actually tried it themselves seems to have positive feedback. I installed it briefly on the Deck myself to try it out and it seems fine, although I don’t care enough to put in hours of proper testing.
Sounds like normal gamer bullshit to me, lol.
Carry on with our days.
Really? Cuz I’ve had multiple issues since the patch. Crashes seem pretty much the same pre and post patch, but I’m having way more issues with freezes on loads and fast travel.
Not to come across as defending bethesdas awful history; having multiple mods can be precarious, especially if you dont manage the load order
My anecdotal experience- update looks and works great on my original steam deck. Of course, my limited experience doesn’t make it a good patch!
Average Bethesda experience I guess
Consider Tale of Two Wastelands if you have the Fallout and modding itches. I’ve got lifetime nexus premium back in the day so I loaded up a wabbajack playlist and was good to go in less than an hour. Otherwise, it just takes more time to follow a guide.
Be careful with your lifetime. Mine was “cancelled” after trying to do an account restore, and they gave me a few months free to compensate. Wish there was someplace else for mods that wasn’t run by scum.
Does wabbajack now work on linux?
Nobody wants to make a Linux build?
It does not. A bit of intense work arounds can kind of make it happen, but many lists just fail.
Best bet it to use a VM of Windows, (or dual boot or whatever). But if you use Virtualbox, dont try to use a shared folder to make moving the mods easy, it just crashes the whole VM. My lazy work around was to use sftp to move the mods after.
I have heard of people making it work, but I can’t confirm for sure.
Capital punishment or Begin Again?
Begin Again
It actually fixed a game breaking crash on Xbox so I’m not gonna complain.
I’m just happy to have the wasteland back
I wish I hadn’t installed the update. I was hoping it would make the game run better on the steam deck, but it’s actually worse. I think they’ve increased the graphical fidelity, but it’s come at the expense of the battery. I found a work around to get the game launcher to come up so I could lower the graphics settings to improve battery life, but that doesn’t fix the bugs. They seem to have gotten worse with the update. Never change, Bethesda. Never change.
Happens every time, especially if it has been years since the last update.
From the article…
The easiest fix is to own the game on GOG, which allows players to roll-back patches, but for Steam owners the process is a whole lot more convoluted.
… and …
A more straightforward perspective came from the team working on the enormous Fallout: London project, which was due to launch around now but has been delayed while the team works around Bethesda’s update. As the project lead says, “[the patch] has, for a lack of a better term, screwed us over.”
What’s wrong, only that it breaks mods or does it break even for regular usage?
Really it breaks f4se which is the script extender for mods.
And it takes me sometimes 45 seconds to a minute to load when returning to the Commonwealth or large buildings like the library or institute.
God dammit Todd
Hopefully London is around the corner