The ability to change features, prices, and availability of things you’ve already paid for is a powerful temptation to corporations.

  • Zoolander
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    -91 year ago

    What about non-corpos and small companies that make the stuff being pirated? Is that still a “who cares” situation?

        • @schmidtster@lemmy.world
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          -21 year ago

          You would be in the minority, piracy can increase sales because a lot of people see the value after the trial period and pay for it.

          Linky for source of one company.

            • @schmidtster@lemmy.world
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              1 year ago

              Why are you sensationalizing the quote?

              Actual text below

              “With only 10 reviews on Steam, saying a 400% sales increase is an eye-catcher for sure but not necessarily as huge a financial payoff in context as that percent shouts at us,” he explained. “Others can correct me if I’m wrong, but Steam reviews usually hover around roughly 2% to 5% of copies sold, so if we go off of 5% and it has 10 reviews, that’s around 200 copies sold. If a 400% increase occurred, then they’ve now sold close to 1,000 copies. That’s really awesome for an indie dev; a few thousand bucks is nothing to shy away from and can get them going on their next project. I do believe it gave them a boost, but this is very much a PR headline rather than an exponential overnight success.”