@HowSwayy@lemmy.ml to Gaming@lemmy.ml • 2 years agoGabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.comexternal-linkmessage-square78fedilinkarrow-up1785arrow-down123
arrow-up1762arrow-down1external-linkGabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.com@HowSwayy@lemmy.ml to Gaming@lemmy.ml • 2 years agomessage-square78fedilink
minus-square@ManuelC@lemmy.mllinkfedilink22•2 years agoThe real question is… Can indie games publishers afford the delay of a game?
minus-square@Redsamuraiman@beehaw.orglinkfedilinkEnglish3•2 years agoYes. If I can wait for the Dune movie in February, video game nerds can also wait. It’s up to the companies to coast and ration their resources accordingly.
minus-square@Sylvartas@lemmy.worldlinkfedilink2•2 years agoImplying they’re not passing on whatever that “costs” them to the studio…
minus-square@iegod@lemm.eelinkfedilink2•2 years agoDepends on the circumstances. Small self funded team, part time? Can probably delay indefinitely.
minus-square@dylanTheDeveloper@lemmy.worldlinkfedilink1•2 years agoUsually publishers have multiple products in development simultaneously with varying degrees of investment, the more money invested into a studio to develop a game the more urgent they want it finished.
The real question is… Can indie games publishers afford the delay of a game?
Yes. If I can wait for the Dune movie in February, video game nerds can also wait.
It’s up to the companies to coast and ration their resources accordingly.
Implying they’re not passing on whatever that “costs” them to the studio…
Depends on the circumstances. Small self funded team, part time? Can probably delay indefinitely.
Usually publishers have multiple products in development simultaneously with varying degrees of investment, the more money invested into a studio to develop a game the more urgent they want it finished.