Windows Phone failed because there were no apps for it. There was no YouTube app, no Facebook app, no Twitter app, etc until very late or never at all. They should have just paid developers to make the apps so that people would buy the phones. The OS was great and worked on a wide range of hardware. It could have been a great enterprise solution and they seemed to be heading that direction but the lack of third party made it little more than A Microsoft feature phone.
They couldn’t even be bothered developing their own apps for it. The mail app began to lag behind Outlook on Android, Minecraft was never ported to it when it could have been a killer exclusive app.
Google was often guilty of that too. I remember a number of Android apps that were pretty far behind the iOS ones. I don’t think that is the case anymore though.
There were also a bunch of iOS apps behind Android ones. Remember when iOS finally got widgets? Different companies focused on different functionality first. But at this point, android and iOS have had the time to play catch-up with each other.
Difference being that Apple does not make Android apps. Google’s own apps on iOS were behind their own on Android. I recall the YouTube and Maps app missing some features for quite a while on Android that were on IOS. I get that companies silo teams from each other but it’s a little embarrassing when you’re software on your platform is behind your software on your competitor’s platform.
OS-wise, yeah it has largely been Apple playing catch up with iOS aside from messaging.
I was a BB developer right around the time of their demise. It never mattered how good or bad their OS was, because the development environment for BB was complete shit - which was a big part of why nobody wrote apps for it.
They should have just paid developers to make the apps so that people would buy the phones.
Blackberry at their end (circa 2011 or so) started handing out $10,000 grants to developers to make apps for them. I thought about applying for one, but $10K is not much at all to develop a decently-featured app that does anything, and BB’s development environment was such an unbelievable clusterfuck that really no amount of money could have made worthwhile to endure.
5 bits each for red and blue and 6 for green. Who needs more than that?
The only reason I liked it at all was that I created a lot of owner-drawn controls (since the built-in Blackberry “fields” were shit) that used a lot of bitmap memory for animation, and reducing your memory footprint by a factor of two (compared to 32-bit graphics) wasn’t worthless, especially for the older devices.
That is because every single mobile version of Windows was incompatible (After version 6) with the previous. They kept reinventing the wheel over and over again.
The problem was that people weren’t really interested in any of it.
The UI was cluttered and messy to look at, none of it was as polished or natural to use as iOS or Android.
Plus there was no Google Maps, no Google Docs (and Office 365 wasn’t around to replace it), even that apps that were in the store felt pretty bad quality. I had Spotify on my iPhone and it was nearly flawless, when I switched to Windows Phone it kept cutting out or crashing or disconnecting from the mobile connection, it just wasn’t fully baked.
Windows Phone failed because there were no apps for it. There was no YouTube app, no Facebook app, no Twitter app, etc until very late or never at all. They should have just paid developers to make the apps so that people would buy the phones. The OS was great and worked on a wide range of hardware. It could have been a great enterprise solution and they seemed to be heading that direction but the lack of third party made it little more than A Microsoft feature phone.
They couldn’t even be bothered developing their own apps for it. The mail app began to lag behind Outlook on Android, Minecraft was never ported to it when it could have been a killer exclusive app.
Google was often guilty of that too. I remember a number of Android apps that were pretty far behind the iOS ones. I don’t think that is the case anymore though.
There were also a bunch of iOS apps behind Android ones. Remember when iOS finally got widgets? Different companies focused on different functionality first. But at this point, android and iOS have had the time to play catch-up with each other.
Difference being that Apple does not make Android apps. Google’s own apps on iOS were behind their own on Android. I recall the YouTube and Maps app missing some features for quite a while on Android that were on IOS. I get that companies silo teams from each other but it’s a little embarrassing when you’re software on your platform is behind your software on your competitor’s platform.
OS-wise, yeah it has largely been Apple playing catch up with iOS aside from messaging.
This was the downfall of BlackBerry as well.
QNX-based BB10 OS was phenomenal, and their hardware was top notch.
It was the lacking app ecosystem that killed it.
I was a BB developer right around the time of their demise. It never mattered how good or bad their OS was, because the development environment for BB was complete shit - which was a big part of why nobody wrote apps for it.
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I knew it would be this before it loaded and I am happy to be reminded of it. Baller was such a weirdo.
Holy fuck he looks like he’d been on a cocaine binge for days.
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Oh my word, why have I never seen this before?
Blackberry at their end (circa 2011 or so) started handing out $10,000 grants to developers to make apps for them. I thought about applying for one, but $10K is not much at all to develop a decently-featured app that does anything, and BB’s development environment was such an unbelievable clusterfuck that really no amount of money could have made worthwhile to endure.
Also: 16-bit color lol.
What the fuck?
5 bits each for red and blue and 6 for green. Who needs more than that?
The only reason I liked it at all was that I created a lot of owner-drawn controls (since the built-in Blackberry “fields” were shit) that used a lot of bitmap memory for animation, and reducing your memory footprint by a factor of two (compared to 32-bit graphics) wasn’t worthless, especially for the older devices.
That is because every single mobile version of Windows was incompatible (After version 6) with the previous. They kept reinventing the wheel over and over again.
They totally did that
The problem was that people weren’t really interested in any of it.
The UI was cluttered and messy to look at, none of it was as polished or natural to use as iOS or Android.
Plus there was no Google Maps, no Google Docs (and Office 365 wasn’t around to replace it), even that apps that were in the store felt pretty bad quality. I had Spotify on my iPhone and it was nearly flawless, when I switched to Windows Phone it kept cutting out or crashing or disconnecting from the mobile connection, it just wasn’t fully baked.
I really miss the OS… My favorite phones at the time
Snapchat was the big one missing that really put the nail in the coffin towards the end there.