Unity May Never Win Back the Developers It Lost in Its Fee Debacle::Even though the company behind the wildly popular game engine walked back its controversial new fee policy, the damage is done.

  • @eronth@lemmy.world
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    452 years ago

    Yeah I can’t imagine why I would start a project with Unity at this point. That’s just asking to get screwed over later with no warning.

    • @rizoid@midwest.social
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      72 years ago

      I was maybe 10 hours of work into a small side project and I just said fuck it and started over in Godot. No reason to use Unity unless you are a studio that’s deep into development or supporting a game that’s already out.