@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 2 years agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square131fedilinkarrow-up1476arrow-down136file-textcross-posted to: gaming@beehaw.org
arrow-up1440arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 2 years agomessage-square131fedilinkfile-textcross-posted to: gaming@beehaw.org
minus-square@BigBananaDealer@lemm.eelinkfedilink2•2 years agoweird in starfield i also have to press x to land, so whats everybody’s big deal?
minus-square@Koffiato@lemmy.mllinkfedilink1•2 years agoLanding or taking off isn’t interrupted with a loading screen in either game. You also have freedom of pointing ship to a direction and go there. Those two things combine to make you feel like you are moving around the game world as opposed to game world moving around you.
weird in starfield i also have to press x to land, so whats everybody’s big deal?
Landing or taking off isn’t interrupted with a loading screen in either game. You also have freedom of pointing ship to a direction and go there.
Those two things combine to make you feel like you are moving around the game world as opposed to game world moving around you.
“Press X to Pay Respects”