@alessandro@lemmy.ca to PC Gaming@lemmy.ca • 10 months agoPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comexternal-linkmessage-square18fedilinkarrow-up1166arrow-down15
arrow-up1161arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.com@alessandro@lemmy.ca to PC Gaming@lemmy.ca • 10 months agomessage-square18fedilink
minus-square@HowManyNimons@lemmy.worldlinkfedilink15•edit-210 months agoExactly. John “Bucky” Buckley is part of the problem if his company is making games that need a a first-party server to run. Most single player experiences should work fine in a completely offline context. I don’t need to know what other players are doing. Multiplayer games should allow second-party hosting. Like in those LANs we had in the 90s, but over the Internet. Very few games benefit from being massively online. The online stuff is usually tacked-on FOMO rubbish that tries to make us addicted. Perhaps let us finish a game, then we’ll buy another one. The current gaming economy is wrecked.
minus-square@ryven@lemmy.dbzer0.comlinkfedilink14•10 months agoDo you need a first-party Palworld server? I don’t have the game myself but I searched and it looks like you are free to host your own, at least on PC: the “Palworld Dedicated Server” program is in the Tools section of your Steam library.
minus-square@HowManyNimons@lemmy.worldlinkfedilink8•10 months agoI don’t play it either, and I’m happy to hear that.
Exactly. John “Bucky” Buckley is part of the problem if his company is making games that need a a first-party server to run.
Most single player experiences should work fine in a completely offline context. I don’t need to know what other players are doing.
Multiplayer games should allow second-party hosting. Like in those LANs we had in the 90s, but over the Internet.
Very few games benefit from being massively online. The online stuff is usually tacked-on FOMO rubbish that tries to make us addicted.
Perhaps let us finish a game, then we’ll buy another one. The current gaming economy is wrecked.
Do you need a first-party Palworld server? I don’t have the game myself but I searched and it looks like you are free to host your own, at least on PC: the “Palworld Dedicated Server” program is in the Tools section of your Steam library.
I don’t play it either, and I’m happy to hear that.