Interesting. Samsung making a bold move here, but one that could make sense.

  • gregorum
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    1 year ago

    That’s one thing macOS does well: legacy support— at least for x64.

    for now…

    • @Spiralvortexisalie@lemmy.world
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      121 year ago

      I have been running Windows 10+11 on arm for years now, the next version of Windows Server 2025 already has an arm preview release. Windows ARM has for a long time had x86 emulation, and has supported x64 emulation since about the start of COVID.

      • @abhibeckert@lemmy.world
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        1 year ago

        Is it actually emulation? Macs don’t do that.

        They convert the x86 code into native ARM code, then execute it. Recompiling the software takes a moment, and some CPU instructions don’t have a good equivalent, but for the most part it works very well.

        • @Spiralvortexisalie@lemmy.world
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          41 year ago

          MacOS does use the term translations for its Rosetta Layer while Windows Arm uses the term emulation. I do believe the technical difference is that MacOS converts x64 code to arm64 on the fly, while part of the reason for emulation on Windows is to support x86 and other architectures. Someone more knowledgeable than me may be able to better compare the two offerings.

    • @tsonfeir@lemm.ee
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      31 year ago

      They did a good job when moving from os9-osx. Adobe took a looong time to move to osx

    • @Aasikki@sopuli.xyz
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      11 year ago

      I thought MacOS barely does any legacy support because apple isn’t afraid to cut support for old stuff unlike Microsoft.