• @IrateAnteater@sh.itjust.works
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    211 year ago

    Honestly, I don’t see how you would do it without general AI, which is something that will be solved in the digital domain first anyway.

    • @MotoAsh@lemmy.world
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      -11 year ago

      Eh, it could be done with non-general AI. There are a finite number of different types of things to handle, so as long as it’s not thrown off by some bent steel or some missing consoles, I’d be amazed if they couldn’t automate at least specific ship designs.

      • @IrateAnteater@sh.itjust.works
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        61 year ago

        Automation requires very high precision/consistency in the parts you want to work on. I seriously doubt that after many years of wear, tear, and impromptu repairs, those ships would be anywhere near consistent enough.

        • @MotoAsh@lemmy.world
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          1 year ago

          That’s why I said, “eventually with non-general AI”.

          Even a well written algorithm could work with something that’s mostly in expected shape. How in the flying fuck is everyone so brainless that they cannot understand non-general AI can still adapt to things? Fucking hell.

          I’m not talking about current industry practices. I’m talking about combining existing technology with unlimited bidget to create a factory that could kinda’ do the task.

          “Possible” and “practical” are two extremely different things, and you goons pointing out that most obvious basic fact are adding nothing.

        • @MotoAsh@lemmy.world
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          1 year ago

          Why the flying fuck do you think I said, “non-general AI”? Even a well written algorithm could handle things coming in not in perfect shape, yet everyone pretends “non-general AI” means, “execute instructions repeatedly without any input what so ever.”

          Use your brain. Even basic dumb algorithms that can run on an Arduino can respond to input. Machine learning can easily respond to dynamic input, so stop failing to imagine the most basic of basic things I say.