

We added an action queue system to the game long time ago. You can queue traveling and activities afterwards which did pretty much resolve this issue for most people. It doesn’t have crafting available for it yet but it’s going to be added and crafting isn’t as much of an issue like traveling + activities were.
Our DevBlog #64 on Travel + 1 if you’re interested to read on it.
Combat and Farming are both things that are planned to address having something to do while taking a break from walking but both will be fuelled by your steps! They’ll be the type of thing where you spend your steps but don’t actively walk while doing them.
Dungeons are also something we’ve been throwing around as an idea for the future, but that’s still quite far off.
Thank you so much for the comment!