

I guess it counts because you are not grinding, the factories are grinding for you. The problem is that it’s a niche game and not many of my friends would play it
I guess it counts because you are not grinding, the factories are grinding for you. The problem is that it’s a niche game and not many of my friends would play it
Checks out
A bit of cosmetics on the side is ok. What I want to avoid is cosmetics like in Sea of Thieves, where the main reason to gather resources and completing mission is unlocking them
I’ve played it, but it has become a bit of a grind. The only reason for doing mission has become unlocking stuff
I’ve spent countless hours in the 2004 version
I consider digging hours for diamond as a form of grinding, and you have to get it for crafting advanced stuff. I could play creative mode, but at that point it’s more like a 3d Paint than a game
Can you advance in the game without any grinding?
These are the features that I want to avoid: grinding for resources, cosmetics, and anything that require repetitive and/or mindless action. Any genre is good, the question is more like a test to see if a game like this can exist
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Human mandible shrank a bit the last millenia, probably thanks to the rise of agricolture and easily chewable food, but that left less space for teeth to grow properly
They would have to cut an extremity in three pieces, slide them inside the other puzzle piece, and glue everything up
Thanks, that’s interesting