• Metal Zealot
    link
    fedilink
    English
    1062 years ago

    If you look closely, you’ll notice the Unity logo is constructed of 3 arrows, all pointing in the directions that their user base is going

  • @PeleSpirit@lemmy.world
    link
    fedilink
    English
    882 years ago

    The game developers affected by Unity’s new pricing model are striking back. A collective of developers across 19 companies, mostly based in Europe and mostly developing mobile games, has put out an open letter urging Unity to reverse course on its recently announced pricing model changes. The letter contains some of the same sentiments expressed by other developers this week but with one big twist.

    “As a course of immediate action, our collective of game development companies is forced to turn off all IronSource and Unity Ads monetization across our projects until these changes are reconsidered,” the letter read.

      • Bipta
        link
        fedilink
        462 years ago

        You should maybe care about people even if you don’t like their games…

      • @LetMeEatCake@lemm.ee
        link
        fedilink
        English
        322 years ago

        Unity cares. This whole fuckup is Unity trying to further monetize mobile games and get a stranglehold on mobile game advertising. Console/PC games are just collateral damage.

        If this costs Unity enough money it might work. I’m not holding my breath but stuff like this has a better chance of working than PC indie devs abandoning Unity does.

  • Dekthro
    link
    fedilink
    English
    562 years ago

    Too late, the damage is done. A lot of people are getting off the Unity bandwagon.

    • BombOmOm
      link
      fedilink
      English
      542 years ago

      Yep. Even if they reverse course, they can’t be trusted not to make a similar retroactive change in the future.

      • @Buffalox@lemmy.world
        link
        fedilink
        English
        20
        edit-2
        2 years ago

        I think that may be the greatest dammage they’ve done to themselves. They used to be trusted as one of the good players. Now they can’t be trusted anymore. Apart from unhappy developers leaving, who would start to develop with Unity after this?

        • @doctordevice@lemm.ee
          link
          fedilink
          English
          142 years ago

          I have a pipe dream of slowly developing a game of my own, but even if I think I could eventually figure out my own homebrew engine, the whole thing is operating on my free time so that’s even more unrealistic of a goal that’s either gonna lead nowhere or to massive headache down the line.

          So I looked around and liked a few things about Unity:

          • 2D game support
          • Easy publishing to consoles
          • Free to develop in while I test the waters
          • Plethora of training material available

          I’ve sunk a decent amount of time into training materials already, and was starting to feel good about the whole process when this news hit. Not even gonna question it, I’m looking elsewhere. Godot looking mighty tempting to avoid any shenanigans like this. Ultimately if my dream ever realizes I’d like to be able to publish to console, but there are routes available for that with Godot and maybe the options would improve by the time I reach that point.

          • Dekthro
            link
            fedilink
            English
            12 years ago

            Yeah I’m in the same boat. Looked at all the engines, decided that my idea was simple enough and picked Godot. Then this news hit. Glad I made that decision.

      • verysoft
        link
        fedilink
        122 years ago

        They would have to have a complete change of management for the engine to even be considered.

        • Dekthro
          link
          fedilink
          English
          22 years ago

          Yeah the CEO saying some shit to the effect of

          Specifically, Riccitiello said that developers who don’t implement monetization systems early on are “the most beautiful and pure, brilliant people. They’re also some of the biggest fucking idiots”.

          I didn’t even know he had said that till this news.

  • ninjakitty7
    link
    fedilink
    502 years ago

    I don’t understand how unity has any legal standing to retroactively charge new fees to developers who have already made their games. You’re only required to abide by terms agreed to in a deal as it was written at the time of agreement. Isn’t that literally how EVERYTHING works?

    • Alimentar
      link
      fedilink
      English
      362 years ago

      Even in their old TOS they said if you didn’t agree with any future TOS updates they could stay on their current version and the old TOS applies.

      But obviously they deleted that part in April, which makes this much worse and most likely illegal.

    • @anlumo@lemmy.world
      link
      fedilink
      English
      202 years ago

      Unity doesn’t give out perpetual licenses any more, it’s a subscription model. If you don’t like it, you can leave at any point in time, but then you also don’t have a license to distribute their engine along with your game.

      The problematic part (for Unity) is that they used to have a clause in the contract that said that you could keep using the old license terms as long as you didn’t update the engine. They removed that last year, but developers who are using an older version than that should be able to have a chance at the court. The problem is just that small indie devs don’t have the money for this multi-year legal battle.

  • @fluxion@lemmy.world
    link
    fedilink
    English
    422 years ago

    This feels like Reddit all over again. There’s no saving it, their CEO has long touted the “gotcha bitch!” approach to extorting money from users and called people who didn’t “fucking idiots”. This is all he knows.

  • BarrierWithAshes
    link
    fedilink
    372 years ago

    So far the most popular games ive seen pushback from are Slay the Spire, Cult of the Lamb and Darkest Dungeon. Those games also have the benefit of dedicated fanbases. Those people will easily follow them.

  • @gravitas_deficiency@sh.itjust.works
    link
    fedilink
    English
    16
    edit-2
    2 years ago

    The thing that’s crazy is there are some Wall Street analysts who are more bullish on Unity in our current context, which is hilarious to me, because given how they’ve (perhaps illegally) pissed off so many different and critical parts of their ecosystem, the only clear trajectory I see for Unity at this point is down.