• @Mereo@lemmy.ca
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    272 years ago

    When I hear remaster, I now hear Grand Theft Auto: The Trilogy – The Definitive Edition.

  • Metal Zealot
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    2 years ago

    Remaster as in upscaled graphics and leaving the janky controls untouched and unoptimized?? Or as in a whole reimagining that bastardizes the source material?

    • tal
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      72 years ago

      The new world has to be pretty similar to the old, given that the article says that one can flip between the modern and original graphics.

      Talking of nostalgia, all three games are being released with an option to switch between the original blocky polygon graphics, and lovely patched-over modern designs. If it’s anything like the Monkey Island remakes, this means I will spend the entire time obsessively switching back and forth, unable to cope without knowing how every scene looks in each incarnation.

      • @Hadriscus@lemm.ee
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        12 years ago

        So, like HaloCEA and Halo2 Aniversary. But these work fine because the originals already had decent geometry to work with. TR1-3 though ? The levels are basically cubes upon cubes. Not sure how they’ll make that work

        • @MooseBoys@lemmy.world
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          12 years ago

          The Halo remakes were shit because they made the “original” version look way worse than it actually was on the original Xbox. The main reason is a handful of clever texturing techniques for bump mapping that they didn’t bother replicating in the remake. The result was much flatter-looking textures.

    • @freebread@lemm.ee
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      42 years ago

      Interestingly- I’ve found a few people not only think that there won’t be a new control scheme, they actually hope that they don’t add one. To their point, I guess the game would fall apart navigating the exact same environments with more responsive controls.

  • WEAPONX
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    92 years ago

    I hope they will modernize the controls and camera.

    • @Jackthelad@lemmy.world
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      122 years ago

      In a way, the tank controls were part of the challenge.

      Hopefully they give you the option to use classic or modern controls.

      • verysoft
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        2 years ago

        Yeah, would spend ages as a kid lining up for a jump, only to end up jumping off to the left into a pit of wolves. Good times.

        Oh, in game too.

  • Poggervania
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    72 years ago

    Can we just… not get remasters and remakes anymore? I’d rather just have the OG games re-released digitally as-is, and let AAA companies explore new IPs or allow them to be creative in the universe of already-existing IPs.

    • @beefcat@lemmy.world
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      162 years ago

      AAA companies aren’t making these remasters, they are typically handled by small studios that specialize in exactly this kind of work.

      Most of the work of re-releasing these old games is porting the old code to new platforms. Making them run at higher resolutions and frame rates is usually not all that much effort in comparison, so you might as well do it.

      Frankly it’s kind of weird to complain about the existence of a product nobody is forcing you to buy.

      • @Spellinbee@lemmy.world
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        12 years ago

        Exactly, this game I believe is being done by Aspyr. While KOTOR was a remake obviously, it was the last time they tried to do a big game and it apparently was a disaster.

    • @echo64@lemmy.world
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      32 years ago

      People don’t buy games as-is. They need at least some modern conveniences to be palettable. And frankly this is about as close to what you are asking as is reasonable.

    • tal
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      2 years ago

      Can we just… not get remasters and remakes anymore?

      I’d like to have HD versions of a number of older 2D games that I enjoy re-released.

      Honestly, I’d like to have HD versions of some newer games that were originally done with low-resolution graphics, like Binding of Isaac and Caves of Qud. Nothing wrong with low-resolution graphics – I think that it enables shifting resources to developing gameplay, and that that’s often a good tradeoff – but those games did well, and I’d be willing to pay for flashier graphics.

      If you look at Cataclysm: Dark Days Ahead, it’s gone from ASCII to graphics to significantly-prettier tilesets. Dwarf Fortress did something similar. I think that that shows that there’s demand for it.

      I appreciate that not everyone wants that, but I would.

      • arefx
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        2 years ago

        Can you not stick close to the source material but make it all new and nicer? Lol God this place is just as pedantic as reddit and annoying as reddit. It really is a human problem and not a platform problem.

  • @GreenMario@lemm.ee
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    32 years ago

    Wasn’t Tomb Raider Anniversary a remake of TR1?

    Anyways if good and the price is right sure.